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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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find_in_files.cpp
Age
Commit message (
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Author
2019-08-26
Memory leak fixed
Klesomik
2019-08-12
fix(find_in_files): crash when selecting with RMB
Fabian Stiewitz
2019-08-07
Fix error when going to a text file by clicking in a result from "Find in files"
Michael Alexsander Silva Dias
2019-05-29
Merge pull request #25647 from QbieShay/fix_25440
Rémi Verschelde
2019-05-20
Allow empty replacement texts in the Find in Files replace dialog
Hugo Locurcio
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-02-12
Added a setting for files in which the editor should search (project wise).
QbieShay
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-05
Added "shader" filter to "Find in Files"
Michael Alexsander Silva Dias
2018-11-05
General fixup of the "Find in Files" dialog
Michael Alexsander Silva Dias
2018-10-09
Improve the editor's Find in Files function
Hugo Locurcio
2018-10-05
Fix Find in Files font size on hiDPI displays
Hugo Locurcio
2018-10-02
Merge pull request #22220 from Naryosha/dialog
Rémi Verschelde
2018-09-25
Tweak some editor texts' capitalization, use "Go to" instead of "Goto"
Hugo Locurcio
2018-09-18
Fix find-in-files and go-to-line dialog (partially)
Poommetee Ketson
2018-09-12
Misc. typos
luz.paz
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-19
Find in Files improvements
Marc Gilleron
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-05-24
Fix potential bugs with Find in Files
Marc Gilleron
2018-05-20
fixup project_manager and find_in_files for text_changed signal change.
Ibrahn Sahir
2018-05-01
Fix Find in Files:
Marc Gilleron
2018-02-19
Added find & replace in files
Marc Gilleron