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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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filesystem_dock.h
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Author
2022-11-14
Add EditorInterface.get_selected_paths()
cespeute
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-06-21
Rework scene creation dialog
kobewi
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-10
Cleanups after changes in ItemList signals
Aleksey Smirnov
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-02
Add Copy UID option to filesystem dock
kobewi
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Add "Add Script" option to project autoload settings
Yuri Roubinsky
2022-03-06
Added visual feedback when drag and dropping from scene tree to file system
Igor Kordiukiewicz
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-03
Add `New Shader` option to the FileSystemDock popup menu.
Yuri Roubinsky
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-09-30
Add TextFile support across the editor
Paulb23
2021-06-29
Merge pull request #49295 from foxydevloper/fix-focus-filter
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-03
Fix "Filter Files" shortcut by merging duplicate functions
fox
2021-05-13
Make shortcut for focusing searchbar in filesystem dock
fox
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-10
FileSystemDock: List conflicting files on move
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-10-26
Improve file sorting
Gilles Roudière
2020-10-19
Allow sorting files by type
Gilles Roudière
2020-08-14
Modified FileSystemDock so folders can be selected for reimport.
geekrelief
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-03-18
Expose FileSystemDock to the scripting API and fixed signals
Ignacio Etcheverry
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-02-23
Signals: Make callbacks non-const, callable_mp can't handle it
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Fixes variable naming in FileSystemDock
Haoyu Qiu
2019-11-21
Unfold directories when showing in file system
Tomasz Chabora
2019-10-30
Add "Set as main scene" on context menu in FileSystem panel
volzhs
2019-08-22
Cleanup and minor changes in FileSystem Dock
Michael Alexsander Silva Dias
2019-08-21
Improvements and fixes of filesystem dock
iwek7
2019-08-15
Allow to create scene from FileSystem dock
Tomasz Chabora
2019-07-10
Use reference to constant in functions
qarmin
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-04
Fix moving and renaming files
Hein-Pieter van Braam-Stewart
2019-05-28
Merge pull request #27836 from turtletooth/right-click
Rémi Verschelde
2019-05-11
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
Michael Alexsander Silva Dias
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