Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde | |
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists. | |||
2020-03-18 | Expose FileSystemDock to the scripting API and fixed signals | Ignacio Etcheverry | |
Fixed FileSystemDock's `file_removed` and `folder_removed` signals not being emitted because the emitted was using the wrong signal name. | |||
2020-03-03 | Signals: Fix some regressions from #36426 | Rémi Verschelde | |
- Fix `callable_mp` bindings to methods which used to have default arguments passed to `bind_method`. We now have to re-specify them manually when connecting. - Re-add `GroupsEditor::update_tree` binding. - Misc code quality changes along the way. | |||
2020-02-23 | Signals: Make callbacks non-const, callable_mp can't handle it | Rémi Verschelde | |
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-24 | Fixes variable naming in FileSystemDock | Haoyu Qiu | |
2019-11-21 | Unfold directories when showing in file system | Tomasz Chabora | |
2019-10-30 | Add "Set as main scene" on context menu in FileSystem panel | volzhs | |
2019-08-22 | Cleanup and minor changes in FileSystem Dock | Michael Alexsander Silva Dias | |
2019-08-21 | Improvements and fixes of filesystem dock | iwek7 | |
2019-08-15 | Allow to create scene from FileSystem dock | Tomasz Chabora | |
2019-07-10 | Use reference to constant in functions | qarmin | |
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-04 | Fix moving and renaming files | Hein-Pieter van Braam-Stewart | |
This commit fixes several issues related to moving scenes and resources in an open project. * Don't try to reload scenes while not all scenes are updated yet. * Don't use the UndoRedo system to update non-user initiated editor state. * Resave scenes after moving files and updating resource path(s). | |||
2019-05-28 | Merge pull request #27836 from turtletooth/right-click | Rémi Verschelde | |
Allow Right Click in Empty Space on FileSystemDock | |||
2019-05-11 | Make possible to create inherited scenes via the RMB menu in the FileSystem dock | Michael Alexsander Silva Dias | |
2019-04-09 | Allow Right Click in Empty Space on FileSystemDock | Jeremy Bullock | |
2019-04-09 | FS dock: Allow deselecting items by clicking empty space | Rémi Verschelde | |
Fixes #27546. | |||
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-03-05 | Fix general issues with filesystem-related UI components in the editor | Michael Alexsander Silva Dias | |
2019-02-27 | Fixes layout loading | Gilles Roudiere | |
2019-02-25 | Move the FileSystem dock layout properties to the per-project layout file | Gilles Roudiere | |
2019-01-17 | Fixes crash in the Filesystem dock | groud | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-06 | Add signals for files move/delete/rename to FileSystemDock | groud | |
2018-11-03 | Hide some RMB options in the filesystem dock when files are searched | groud | |
2018-11-02 | Merge pull request #23061 from groud/remove_thumbnail_view | Juan Linietsky | |
Remove the thumnail-only view from the filesystem dock | |||
2018-10-23 | Update filesystem dock when theme changed | Chaosus | |
2018-10-16 | Remove the thumnail-only view from the filesystem dock | groud | |
2018-09-30 | Adds the display of the favorites into the file list | groud | |
2018-09-28 | Add thumbnails to the FileSystem file list | groud | |
2018-09-18 | Fixes favorites not updating and rename favorite_dirs to favorites | groud | |
2018-09-14 | Bugfixes on the filesystem dock | groud | |
2018-09-14 | Add a display mode toggle button | groud | |
2018-09-14 | Store tree collapse when searching | groud | |
2018-09-14 | Allow dragging files into the favorites section | groud | |
2018-09-14 | Adds a filter in the tree view | groud | |
2018-09-14 | Replace the -show in filesystem- button by a RMB entry | groud | |
2018-09-14 | Replace the favorite button by a RMB menu entry | groud | |
2018-09-14 | Merge the disable_split and show_files_in_tree settings | groud | |
2018-09-14 | Add thumnails to the tree view | groud | |
2018-09-14 | Add support for files in the tree view | groud | |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-14 | Add a way to disable the split view | groud | |
Also add a parameter as the max height before split | |||
2018-07-22 | Ability to add Resource from FileSystem Dock | steincodes | |
2018-07-05 | Merge pull request #19183 from Nallebeorn/rename-main-scene | Max Hilbrunner | |
Update resource file project settings after renaming/moving the files | |||
2018-07-05 | Merge pull request #19245 from swarnimarun/overwrite_fix | Max Hilbrunner | |
Fix overwrite of file/folder of same name without warning | |||
2018-07-03 | Update resource file project settings on rename | Benjamin | |
2018-07-01 | Show current scene file in FileSystem dock | volzhs | |