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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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filesystem_dock.h
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Author
2018-02-28
update favorite_dirs list after move or rename a dir
Jason0214
2018-02-14
Merge pull request #15379 from ianb96/delete_key_fix
Rémi Verschelde
2018-02-01
Expand project root directory on editor start
volzhs
2018-01-06
Filesystem and Visual Script Members keyboard shortcuts fix
Ian
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-26
Properly rename scenes and resources after renaming or moving files, should f...
Juan Linietsky
2017-12-09
Merge pull request #13446 from gad-o/duplicate_file
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-01
Add duplice option to filesystem dock
Orkun
2017-11-20
Add "New Folder.." to right mouse button click on project fileslist panel _WH...
Dmitry Koteroff
2017-11-17
Merge pull request #12583 from volzhs/select-multiple-files
Rémi Verschelde
2017-11-03
Don't try to move if dragging a folder into itself
MillionOstrich
2017-11-02
Not to be slow when select multiple files
volzhs
2017-10-22
Make file system dock more user friendly.
Cradmon
2017-10-09
Add right click option to create folders.
MillionOstrich
2017-10-09
Rework DependencyRemoveDialog for deleting folders
MillionOstrich
2017-10-09
Reworked rename & move for files & folders.
MillionOstrich
2017-10-09
Can now right click folders in filesystem dock.
MillionOstrich
2017-09-12
Added missing file system display toggle button.
SaracenOne
2017-08-29
Added nice icon to show when a file is broken on import.
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-04-24
Right-clicking a folder in the FileSystem panel now gives the option Show in ...
Attilio Oliva
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
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