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path: root/editor/filesystem_dock.cpp
AgeCommit message (Expand)Author
2022-05-02Add Copy UID option to filesystem dockkobewi
2022-04-22Implement Label3D node.bruvzg
2022-04-13Import scenes as AnimationLibraryreduz
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-06Fix missing favorite files in filesystem dockDaniel Kříž
2022-04-06Fix false warning folder already existsAleksey Smirnov
2022-04-05Fix Project Manager hard crashes due to invalid access to Editor NodesMarios Staikopoulos
2022-03-28Merge pull request #59453 from DanielKriz/masterRémi Verschelde
2022-03-25Fix persistent favorites after renameDaniel Kříž
2022-03-25Add better alert dialogs if directory already existsDaniel Kříž
2022-03-12Initialize bools in the headers in editorAaron Franke
2022-03-12Merge pull request #59050 from KoBeWi/tsal_eht_morf_sseccaRémi Verschelde
2022-03-12Add "Add Script" option to project autoload settingsYuri Roubinsky
2022-03-12Allow negative indexes in ItemList and PopupMenukobewi
2022-03-11Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde
2022-03-06Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedbackRémi Verschelde
2022-03-06Added visual feedback when drag and dropping from scene tree to file systemIgor Kordiukiewicz
2022-03-06Improve some DirAccess usagekobewi
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Fix uid conflict when duplicating resourcekobewi
2022-02-08Merge pull request #57796 from akien-mga/revert-sname-theme-settersRémi Verschelde
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-08Refactor some object type checking code with `cast_to`Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-04String: Add contains().Anilforextra
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-19Allow selection of option 'Open in File Manager' even when a file/folder is n...SaracenOne
2022-01-17Prevent renaming to an unkown extension from FileSystem dock.jmb462
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-03Merge pull request #55487 from YeldhamDev/scroll_bikesheddingRémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-12-03Add `New Shader` option to the FileSystemDock popup menu.Yuri Roubinsky
2021-11-30Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`Michael Alexsander
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Use Enter instead of F2 as an editor renaming shortcut on macOSHugo Locurcio
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-23Fix newly created files not sorted correctlyRobin Arys
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30Merge pull request #53025 from Paulb23/textfile-uxRémi Verschelde
2021-09-30Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio
2021-09-30Add TextFile support across the editorPaulb23
2021-09-09Save branch as scene by dropping to filesystemkobewi
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde