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path: root/editor/filesystem_dock.cpp
AgeCommit message (Collapse)Author
2017-11-03Don't try to move if dragging a folder into itselfMillionOstrich
If a folder would be moved to an invalid location disallow the drag Don't treat dragging a file/folder to its current location as invalid Allow dragging onto empty space / files in the files list Fix dragging a folder onto "Favourites" starting an invalid move
2017-11-01Fix to issue #12554, due to error in refactoring in PR #10261Cradmon
2017-10-22Make file system dock more user friendly.Cradmon
Edited files: editor/filesystem_dock.h editor/filesystem_dock.cpp
2017-10-09Add right click option to create folders.MillionOstrich
2017-10-09Rework DependencyRemoveDialog for deleting foldersMillionOstrich
DependencyRemoveDialog now takes two lists (files and folders) to delete. Sort the folders above files in DependencyRemoveDialog & use some more icons. Stop files which will be deleted from also being listed as having broken dependencies. Add right-click option for removing folder to filesystem folder tree.
2017-10-09Reworked rename & move for files & folders.MillionOstrich
Move/rename don't depend on the path variable anymore. Fixed dependencies not updating correctly when dragging folders in the folder tree. Dependencies will only update for files which sucessfully moved. Reduced code duplication between move & rename. Added rename & move options to folders tree.
2017-10-09Can now right click folders in filesystem dock.MillionOstrich
Disallow selecting ".." in the file-system dock. Show In Explorer just uses this->path rather than trying to work it out from the item. Add support for copy to path to folders . Removed old commented out code.
2017-09-25FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trashMarcelo Fernandez
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-18Fixed a lot of HiDPI metrics.Daniel J. Ramirez
2017-09-13Merge pull request #11200 from SaracenOne/filesystem_tooltip_fixRémi Verschelde
Added missing file system display toggle button.
2017-09-13Merge pull request #11199 from SaracenOne/filesystem_dirsRémi Verschelde
Add option to always show directories in filesystem dock
2017-09-12Improved alternative size thumbnail generationDaniel J. Ramirez
2017-09-12Added missing file system display toggle button.SaracenOne
2017-09-12Add option to always show directories in filesystem dockSaracenOne
2017-09-03Fixed some metrics (some issues caused by the new Noto Sans font).Daniel J. Ramirez
plus other minor fixes
2017-09-03-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystemJuan Linietsky
-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-08-31Merge pull request #10382 from toger5/dark_iconsRémi Verschelde
Light Theme
2017-08-30added icon updating to most ui elementstoger5
2017-08-29Added nice icon to show when a file is broken on import.Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-10Merge pull request #10164 from djrm/pr_theme_fixesRémi Verschelde
Visual polishing
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
Improved colors Added some missing icons
2017-08-07Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bugThomas Herzog
Fix resource docker thumbnail bug
2017-08-07Adjust FileSystem split mode's height thresholdhomer666
2017-08-04Fix resource docker thumbnail bugCradmon
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-23Merge pull request #9706 from djrm/theme_fixesRémi Verschelde
Icons can now be added inside line edits (Search icon).
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-19Icons can now be added inside line edits (Search icon).Daniel J. Ramirez
Fixed window title bar margins. fixed compilation error
2017-07-12Added some missing icons, fixed some ui iconsDaniel J. Ramirez
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
New customizable editor theme
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-09New customizable editor themevolzhs
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
2017-04-28Update editor themevolzhs
2017-04-27Merge pull request #8515 from attilix/folder-file-managerRémi Verschelde
Right-clicking a folder now gives the option Show in file manager
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-24Right-clicking a folder in the FileSystem panel now gives the option Show in ↵Attilio Oliva
file manager
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-05Fix typo which caused popup to display on incorrect coordinates.Martin Novak
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.