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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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filesystem_dock.cpp
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Author
2023-01-11
Merge pull request #71075 from Repiteo/open_in_file_manager_shortcut
Rémi Verschelde
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-09
Setup "open in file manager" as shortcut
Thaddeus Crews
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-04
Fix dependency reload triggered too early
kobewi
2022-11-17
Merge pull request #63601 from YeldhamDev/tooltip_stuff
Rémi Verschelde
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-14
Add EditorInterface.get_selected_paths()
cespeute
2022-11-12
Small changes to some tooltips
Michael Alexsander
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-02
Merge pull request #66706 from PucklaMotzer09/fix_duplicate_uid
Rémi Verschelde
2022-10-22
Use ResourceLoader::save to duplicate resources
PucklaMotzer09
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-07
Fix signature for 'folder_moved' signal of FileSystemDock
meap
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-21
Tree recursive folding
Ninni Pipping
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-08-30
Merge pull request #65039 from Mickeon/rename-treeitem-tooltip
Rémi Verschelde
2022-08-30
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-07
`FileSystemDock` Fix crash when renaming a file in split mode
kleonc
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-21
Rework scene creation dialog
kobewi
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-10
Cleanups after changes in ItemList signals
Aleksey Smirnov
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Add Copy UID option to filesystem dock
kobewi
2022-04-22
Implement Label3D node.
bruvzg
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix missing favorite files in filesystem dock
Daniel Kříž
2022-04-06
Fix false warning folder already exists
Aleksey Smirnov
2022-04-05
Fix Project Manager hard crashes due to invalid access to Editor Nodes
Marios Staikopoulos
2022-03-28
Merge pull request #59453 from DanielKriz/master
Rémi Verschelde
2022-03-25
Fix persistent favorites after rename
Daniel Kříž
2022-03-25
Add better alert dialogs if directory already exists
Daniel Kříž
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
Merge pull request #59050 from KoBeWi/tsal_eht_morf_ssecca
Rémi Verschelde
2022-03-12
Add "Add Script" option to project autoload settings
Yuri Roubinsky
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