Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-29 | Merge pull request #49295 from foxydevloper/fix-focus-filter | Rémi Verschelde | |
Fix "Filter Files" shortcut by merging duplicate functions | |||
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-16 | Documentation search fixes | Gregory Basile | |
Updates rich_text_label so that the built-in documentation can be searched Previously, it would only find the first result and would not select other results Renames "_entered" functions to "_submitted" | |||
2021-06-12 | Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibility | Rémi Verschelde | |
Consistently prefix bound virtual methods with _ | |||
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi | |
2021-06-11 | Merge pull request #49519 from Xrayez/filesystem-delete-for-everyone | Rémi Verschelde | |
Use "Delete" in FileSystemDock on all platforms | |||
2021-06-11 | Use "Delete" in FileSystemDock on all platforms | Andrii Doroshenko (Xrayez) | |
The consensus is that the per-platform strings are not so useful in the first place, so it's better to revert back to "Delete" for every platform. | |||
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde | |
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. | |||
2021-06-03 | Fix "Filter Files" shortcut by merging duplicate functions | fox | |
2021-06-02 | Use bold fonts in editor | reduz | |
* Labels are now bold * Categories in trees are bold * Main editor buttons are bold * Fixed section folding arrows in inspector | |||
2021-05-18 | Merge pull request #37796 from Gogsi/master | Rémi Verschelde | |
Improve consistency in file order | |||
2021-05-18 | Change EditorFileSystem and ScriptEditor file sorting order to improve ↵ | Georgi Genkov | |
consistency. Fixes #37721. | |||
2021-05-17 | Improve TreeItem API and allow to move nodes | trollodel | |
2021-05-17 | Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 | Rémi Verschelde | |
2021-05-15 | Make Sort by X translatable | fox | |
2021-05-13 | Make shortcut for focusing searchbar in filesystem dock | fox | |
2021-05-07 | Rename "Control" key to "Ctrl" and add "_pressed" suffix to all ↵ | Lightning_A | |
InputEventWithModifiers properties/methods | |||
2021-05-06 | Merge pull request #45607 from Calinou/improve-editor-theme | Rémi Verschelde | |
Improve the editor theme | |||
2021-05-01 | FileSystem: Force update when we delete a folder from the editor and ↵ | Mateo Kuruk Miccino | |
searching changes only if we change the directory successfully in the scan_fs_changes | |||
2021-04-27 | Improve the editor theme | Hugo Locurcio | |
The editor theme now makes use of rounded corners and less borders to follow modern visual trends. The default theme's colors were also tweaked to make the blue hue more subtle (similar to the Arc theme, which was removed as a consequence). The Alien theme was replaced by a Breeze Dark theme, which should blend in well with the KDE theme. | |||
2021-04-05 | Style: Apply clang-tidy's `readability-braces-around-statements` | Rémi Verschelde | |
2021-04-01 | Merge pull request #46991 from madmiraal/rename-invert-reverse | Rémi Verschelde | |
Rename Array.invert() to Array.reverse() | |||
2021-03-24 | edit if statement in FileSystemDock::_select_file() | James Castanho | |
2021-03-23 | Remove FileSystem dock errors on unimported files | Juan Linietsky | |
* Removes error shown when file is in 'keep' mode * Display a warning when attempting to open the file * Closes #47296 | |||
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky | |
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made. | |||
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal | |
Does the same internally for List and Vector<>, which includes all PackedArray types. | |||
2021-03-14 | Use OS-specific terminology for "Move to Trash" in the editor filesystem | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-proposals/issues/2460. | |||
2021-02-09 | Make FileSystem dock set its path to the base folder of files after changes | Michael Alexsander | |
2021-01-26 | Merge pull request #44887 from ↵ | Rémi Verschelde | |
gongpha/crash!-on-expand-or-collapse-folder-in-filesystem-tree Fix crash on FileSystemDock's tree when trying to collapse or expand folder | |||
2021-01-16 | Update path in the FileSystem dock after doing file operations | Michael Alexsander | |
2021-01-06 | Fix cases of resources destroyed too early | Pedro J. Estébanez | |
2021-01-04 | Fix crash on FileSystemDock's tree when trying to collapse or expand folder | gongpha | |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||
2020-12-28 | Merge pull request #44569 from madmiraal/rename-unselect-deselect | Rémi Verschelde | |
Rename unselect to deselect | |||
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal | |
2020-12-21 | Rename unselect to deselect | Marcel Admiraal | |
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal | |
Also renames: - AcceptDialog add_cancel() to add_cancel_button() - ConfirmationDiaglog get_cancel() to get_cancel_button() | |||
2020-12-10 | FileSystemDock: List conflicting files on move | Rémi Verschelde | |
Fixes #24167. | |||
2020-12-03 | Made keyboard shortcuts for FileSystemDock visible in popup | Eric M | |
2020-12-03 | Added F2 shortcuts for renaming files & folders. | Eric M | |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to ↵ | bruvzg | |
use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows. | |||
2020-11-16 | Merge pull request #41263 from Calinou/filesystem-dock-rename-delete-option | Rémi Verschelde | |
Rename the "Delete" option in the FileSystem dock to "Move to Trash" | |||
2020-11-08 | Use Ctrl+Shift+C as the default FileSystem dock Copy Path shortcut | Hugo Locurcio | |
This closes #43396. | |||
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz | |
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code | |||
2020-10-26 | Improve file sorting | Gilles Roudière | |
2020-10-19 | Allow sorting files by type | Gilles Roudière | |
2020-09-07 | Fixed expand/collapse folder option not showing in FileSystemDock | Eric M | |
2020-08-14 | Rename the "Delete" option in the FileSystem dock to "Move to Trash" | Hugo Locurcio | |
It actually moves files to the system trash instead of removing them completely. | |||
2020-08-14 | Modified FileSystemDock so folders can be selected for reimport. | geekrelief | |
2020-07-03 | Remove String::find_last (same as rfind) | Stijn Hinlopen | |