index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
export_template_manager.cpp
Age
Commit message (
Expand
)
Author
2017-12-18
Fix bug in previous commit
Rémi Verschelde
2017-12-18
Prevent infinite loop in export template manager
Rémi Verschelde
2017-12-18
Fix installing export templates from file
Onur Aslan
2017-12-17
Property install export templates when downloaded from http
Juan Linietsky
2017-12-12
Enhance undoredo action name, TTR, cleanup
Poommetee Ketson
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-19
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-17
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-04
Change URL of the mirror list
Bojidar Marinov
2017-11-01
-Modules can now add custom version info (added it for Mono)
Juan Linietsky
2017-09-25
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-04-28
Add a few missing copyright headers
Rémi Verschelde
2017-03-21
Export template management dialog.
Juan Linietsky