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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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export_template_manager.cpp
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Author
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-07
download templates to a file using separate thread
Marcin Zawiejski
2018-01-27
TemplateManager: hold shift to open link in browser
Poommetee Ketson
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Clean up \n from end of translation strings
Artem Varaksa
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-18
Fix bug in previous commit
Rémi Verschelde
2017-12-18
Prevent infinite loop in export template manager
Rémi Verschelde
2017-12-18
Fix installing export templates from file
Onur Aslan
2017-12-17
Property install export templates when downloaded from http
Juan Linietsky
2017-12-12
Enhance undoredo action name, TTR, cleanup
Poommetee Ketson
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-19
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-17
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-04
Change URL of the mirror list
Bojidar Marinov
2017-11-01
-Modules can now add custom version info (added it for Mono)
Juan Linietsky
2017-09-25
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-04-28
Add a few missing copyright headers
Rémi Verschelde
2017-03-21
Export template management dialog.
Juan Linietsky