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path: root/editor/export_template_manager.cpp
AgeCommit message (Collapse)Author
2017-12-18Fix bug in previous commitRémi Verschelde
2017-12-18Prevent infinite loop in export template managerRémi Verschelde
2017-12-18Fix installing export templates from fileOnur Aslan
3de20641f5690aba7551da5c592a79d44af54fef did break installing export templates from file. This patch is fixing it.
2017-12-17Property install export templates when downloaded from httpJuan Linietsky
added a scale parameter for scene import
2017-12-12Enhance undoredo action name, TTR, cleanupPoommetee Ketson
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky
wrong function, leading to unnecesary copy on writes and reduced performance.
2017-11-20Pass engine name and version parts as proper stringsRémi Verschelde
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error.
2017-11-19Use new XDG folders to dehardcode pathsRémi Verschelde
2017-11-17EditorSettings: Rename settings_path to settings_dirRémi Verschelde
Also to prepare for upcoming refactoring for XDG support.
2017-11-04Change URL of the mirror listBojidar Marinov
2017-11-01-Modules can now add custom version info (added it for Mono)Juan Linietsky
-Version string takes this version info -Ability to download templates from the interweb (listing does not work yet)
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-04-28Add a few missing copyright headersRémi Verschelde
2017-03-21Export template management dialog.Juan Linietsky
Missing download (need to discuss this!)