index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_translation_parser.cpp
Age
Commit message (
Expand
)
Author
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-19
Updated Translation architecture to have TranslationPO, did some commit fixes...
SkyJJ
2020-08-19
Update POT generation to handle context and plurals
SkyJJ
2020-07-27
Fix EditorTranslationParser leak
SkyJJ
2020-07-05
Change translation parser plugin API to parse_file()
SkyJJ
2020-07-02
Add translation parser plugin support
SkyJJ