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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_toaster.cpp
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Author
2022-03-08
Avoid recursive errors in EditorToaster
Gilles Roudière
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-18
Fix toast notification button color on light theme
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-14
Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ...
Xavier Sellier
2021-11-08
Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` fu...
bruvzg
2021-10-30
Make editor toasts threadsafe
Brian Semrau
2021-10-19
Fix EditorToaster constant update and prevent a crash
Gilles Roudière
2021-10-14
Implement toast notifications in the editor
Gilles Roudière