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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_themes.cpp
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Author
2020-12-03
Add "font_color_separator" theme property to 'PopupMenu'
Michael Alexsander
2020-11-30
Reduced margin on PopupMenu
Eric M
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Use 75% editor scale on small displays automatically
Hugo Locurcio
2020-09-22
Fixes DefaultProjectIcon scaling with editor scale
Lunatoid
2020-09-10
Add folding gutter to code_edit
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
2020-08-08
Add missing #ifdef MODULE_SVG_ENABLED
totlmstr
2020-06-24
Fix default editor/project Button styles after ToolButton removal
Hugo Locurcio
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-10
Merge pull request #37517 from nekomatata/slider-grab-area-highlight
Rémi Verschelde
2020-04-06
Remove unnecessary panel in EditorHelpBit
Michael Alexsander
2020-04-05
Added missing LinkButton colors in Editor Theme
Yuri Sizov
2020-04-02
Add style for highlighted Slider grab area
PouleyKetchoupp
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-21
Working sky shader implementation
clayjohn
2020-02-22
Remove extra margin in the top of the debugger
Michael Alexsander
2020-02-22
Fix visuals of the new debugger editor
Michael Alexsander
2020-02-14
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-12
Added high-end (Vulkan) label to some functions in visual shader
Yuri Roubinsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-07
Use modules_enabled.gen.h to improve inter dependency checks
Rémi Verschelde
2020-01-20
Optimize the editor icon generation
Hugo Locurcio
2020-01-19
Only create the editor theme once
Hugo Locurcio
2020-01-07
Make possible to edit the GraphEdit's selection rect colors
Michael Alexsander
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-28
Revert "Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_a...
Michael Alexsander
2019-12-22
Set proper icon for LineEdit in editor theme
Haoyu Qiu
2019-12-20
Set proper icons for FileDialog in editor theme
volzhs
2019-12-12
Fix OptionButton's arrow margin in editor theme
Michael Alexsander
2019-10-31
Fix a constant name typo for GridContainer when creating an editor theme.
conankzhang
2019-10-27
Add "panel" style to PopupDialog
Michael Alexsander
2019-09-28
Highlight singletons and class_names in GDScript
Bojidar Marinov
2019-09-27
Draw an indicator to denote overbright colors in ColorPicker
Hugo Locurcio
2019-09-25
Merge pull request #32119 from Calinou/unify-axis-colors
Rémi Verschelde
2019-09-22
Fix various problems with tab-related icons
Michael Alexsander Silva Dias
2019-09-20
Merge pull request #32112 from Calinou/project-manager-add-hover-style
Rémi Verschelde
2019-09-20
Merge pull request #32206 from Calinou/remove-unused-tree-constants
Rémi Verschelde
2019-09-20
Remove an unused icon and constant in Tree
Hugo Locurcio
2019-09-19
Improve folding appearance in the editor inspector
Hugo Locurcio
2019-09-13
Use the same axis colors consistently in the 2D and 3D editors
Hugo Locurcio
2019-09-13
Add an "hover" style to items in the project manager
Hugo Locurcio
2019-09-01
Fix resizer icon visiblity on light theme in GraphNode
Chaosus89
2019-08-30
Fix graph edit lines color on light theme
Chaosus89
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