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path: root/editor/editor_themes.cpp
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2017-08-16Merge pull request #8899 from toger5/BetterFlatStyleboxRémi Verschelde
Better flat stylebox with rounded corners
2017-08-15Adapted godot to the new StyleBoxFlattoger5
2017-08-12Scroll bars now look different on presskbake
2017-08-10Improved add texture as node dialogDaniel J. Ramirez
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
Improved colors Added some missing icons
2017-08-07Merge pull request #10087 from volzhs/editor-button-alignRémi Verschelde
Fix label align of button in editor
2017-08-07Merge pull request #9878 from toger5/theme_border_settings_changeRémi Verschelde
Theme border settings change + updating styles
2017-08-04Fix label align of button in editorvolzhs
Fix #9927
2017-08-04editor: update helps and script panel on theme could change.toger5
2017-08-03border settings doesn't remove necessary borders anymoretoger5
2017-07-31Some theme and usability improvementsDaniel J. Ramirez
Fixed create script editor dialog not changing extension Options menu for inspector element is bigger
2017-07-19Icons can now be added inside line edits (Search icon).Daniel J. Ramirez
Fixed window title bar margins. fixed compilation error
2017-07-18Added separators using StyleBoxLine, some theme style fixes, added variant iconDaniel J. Ramirez
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
Added customizable border size and window highlight.
2017-07-08Justify the editor theme style colorsgeequlim
2017-06-26margins for item listtoger5
- without margins there are too little gaps on the left and the selecting looks weird - also changed the styles for selected and focus so they both have the same size
2017-06-25style box margins for Inspector and list.toger5
2017-06-16Enhance scene tabsvolzhs
- show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button
2017-06-08Merge pull request #9051 from toger5/fixedScriptEditorListSeperationRémi Verschelde
fixed spacing for script editor script list
2017-06-07fixed overlapping of temp. colors (script editor)toger5
+ added a little bit more spacing to the scripts in the script list. the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-06added style for panel classtoger5
2017-06-04Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky
2017-05-26Added color presets for easy theme switchingNuno Donato
Also tweaked the default colors (darker and less satured)
2017-05-24Improved default colors for the new themeNuno Donato
Colors inspired from solarized themes. Also moved the theme settings to the Interface category.
2017-05-23Merge pull request #8872 from volzhs/editor-theme-lineeditRémi Verschelde
Fix disabled style of LineEdit
2017-05-23Fix disabled style of LineEditvolzhs
2017-05-22Show disabled item with proper color on FileDialog of editor themevolzhs
Fix #8635
2017-05-09New customizable editor themevolzhs
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
2017-04-28Fix to use editor theme instead of handling each UIvolzhs
2017-04-28Update editor themevolzhs
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.