index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_themes.cpp
Age
Commit message (
Expand
)
Author
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-06
Add Various ColorPicker shapes
Kongfa Waroros
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-26
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
Rémi Verschelde
2021-03-23
Merge pull request #36004 from nathanfranke/fix-transparent-theme-color
Rémi Verschelde
2021-03-23
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-20
Fix project icon size in Project Manager
Haoyu Qiu
2021-03-12
Fix Tree focus border disappears when Border Size is set to 0
ray90514
2021-03-09
Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-02-15
Improved PopupMenu visuals. Removed x-y margin, made it 'padding' instead.
Eric M
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-12
Improved Inspector Sub-Resource Editing
reduz
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-18
Fix typo in theming methods ("botton" -> "bottom")
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-17
Merge pull request #43416 from pycbouh/graph-minimap
Rémi Verschelde
2020-12-03
Add "font_color_separator" theme property to 'PopupMenu'
Michael Alexsander
2020-11-30
Add a minimap to the GraphEdit
Yuri Sizov
2020-11-30
Reduced margin on PopupMenu
Eric M
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Use 75% editor scale on small displays automatically
Hugo Locurcio
2020-10-29
Fix transparent editor theme being brighter
nathanwfranke
2020-09-22
Fixes DefaultProjectIcon scaling with editor scale
Lunatoid
2020-09-10
Add folding gutter to code_edit
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
2020-08-08
Add missing #ifdef MODULE_SVG_ENABLED
totlmstr
2020-06-24
Fix default editor/project Button styles after ToolButton removal
Hugo Locurcio
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-10
Merge pull request #37517 from nekomatata/slider-grab-area-highlight
Rémi Verschelde
2020-04-06
Remove unnecessary panel in EditorHelpBit
Michael Alexsander
2020-04-05
Added missing LinkButton colors in Editor Theme
Yuri Sizov
2020-04-02
Add style for highlighted Slider grab area
PouleyKetchoupp
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-21
Working sky shader implementation
clayjohn
2020-02-22
Remove extra margin in the top of the debugger
Michael Alexsander
2020-02-22
Fix visuals of the new debugger editor
Michael Alexsander
2020-02-14
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-12
Added high-end (Vulkan) label to some functions in visual shader
Yuri Roubinsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-07
Use modules_enabled.gen.h to improve inter dependency checks
Rémi Verschelde
2020-01-20
Optimize the editor icon generation
Hugo Locurcio
[next]