Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-23 | Increase saturation of accent color on the Gray editor theme preset | Hugo Locurcio | |
This also renames the Gray editor theme preset to use US spelling. | |||
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-19 | Tweak minsize of editor ColorPickerButtons | kobewi | |
2022-05-16 | Merge pull request #60463 from Geometror/improve-vs-1 | Rémi Verschelde | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-04-30 | Improve the VisualShader/VisualScript editor UI | Hendrik Brucker | |
2022-04-25 | Merge pull request #60261 from fire-forge/theme-prop-renames | Rémi Verschelde | |
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-22 | Continue to improve vector4 type in visual shaders | Yuri Roubinsky | |
2022-04-08 | Remove unused SplitContainer bg theme property | kobewi | |
2022-03-26 | Merge pull request #59336 from YeldhamDev/where_we_dropping_boys | Rémi Verschelde | |
2022-03-22 | Use accent color for some editor icons | FireForge | |
2022-03-21 | Add visual marker when dragging and dropping tabs | Michael Alexsander | |
2022-03-16 | Merge pull request #59183 from YeldhamDev/assetlib_less_borders | Rémi Verschelde | |
Remove extra borders from the AssetLib plugin | |||
2022-03-15 | Remove extra borders from the AssetLib plugin | Michael Alexsander | |
2022-03-15 | Merge pull request #59135 from ↵ | Rémi Verschelde | |
EricEzaM/improvement/editor-log-better-button-style | |||
2022-03-15 | Improve editor log message filter button styles. | Eric M | |
2022-03-10 | Merge pull request #58981 from EricEzaM/improvement/popup-menu-even-spacing | Rémi Verschelde | |
2022-03-10 | Editor Style: make popup menu vseparation even, and force it to be even. | Eric M | |
2022-03-06 | Remove duplicate editor settings definitions | kobewi | |
2022-03-04 | Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color | Rémi Verschelde | |
Make EditorSpinSlider label color a theme property | |||
2022-03-04 | Make EditorSpinSlider label color a theme property | FireForge | |
2022-03-04 | Add icon_normal_color to Button in editor theme | Raul Santos | |
2022-03-04 | Clamp the editor theme's base colors to avoid various issues | Hugo Locurcio | |
This fixes the profiler backgrounds being black when using the light editor theme (which is a regression from using a negative contrast setting by default for the Light preset). | |||
2022-02-14 | Improve completion scroll bar visibility in the script editor | Hugo Locurcio | |
This makes the scroll bar bar thicker and more opaque (roughly matching the editor theme's scroll bar by default). | |||
2022-02-12 | Increase checkerboard texture contrast | Hendrik Brucker | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-10 | Reorganize inspector layout workflow for Control nodes | Yuri Sizov | |
2022-02-10 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists. | |||
2022-02-09 | Unify array, dictionary, and inspector array editors | FireForge | |
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-07 | Fix theming for floating window docks | Michael Alexsander | |
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Add missing SNAME macro optimization in some function calls | jmb462 | |
2022-01-31 | Merge pull request #56970 from YeldhamDev/rise_tabbar_rise | Rémi Verschelde | |
2022-01-31 | Bring `TabBar` to full parity with the `TabContainer` implementation. | Michael Alexsander | |
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-29 | Fix the breakpoint icon in CodeEdit | Yuri Sizov | |
2022-01-29 | Update icons and color conversion rules to simplify the palette | Yuri Sizov | |
2022-01-19 | Improve the default project theme | Hugo Locurcio | |
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2022-01-19 | Make assets in progress open the next step instead of erring | Yuri Sizov | |
2022-01-18 | Improve spacing in built-in class reference | Yuri Sizov | |
2022-01-18 | Merge pull request #56104 from Geometror/add-flow-layout-container | Rémi Verschelde | |
Add FlowContainer | |||
2022-01-14 | Use ThorVG instead of NanoSVG for importing SVGs | K. S. Ernest (iFire) Lee | |
ThorVG is a platform-independent portable library for drawing vector-based scene and animation. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-01-07 | Add FlowContainer | Hendrik Brucker | |
2022-01-06 | Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties | Rémi Verschelde | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-31 | Correctly use fallback Theme values as last resort | Yuri Sizov | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde | |