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path: root/editor/editor_themes.cpp
AgeCommit message (Collapse)Author
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-25Improve style of inspector buttonskobewi
2022-05-23Increase saturation of accent color on the Gray editor theme presetHugo Locurcio
This also renames the Gray editor theme preset to use US spelling.
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-19Tweak minsize of editor ColorPickerButtonskobewi
2022-05-16Merge pull request #60463 from Geometror/improve-vs-1Rémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
2022-04-30Improve the VisualShader/VisualScript editor UIHendrik Brucker
2022-04-25Merge pull request #60261 from fire-forge/theme-prop-renamesRémi Verschelde
2022-04-23Rename theme properties to include underscoresFireForge
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation
2022-04-22Continue to improve vector4 type in visual shadersYuri Roubinsky
2022-04-08Remove unused SplitContainer bg theme propertykobewi
2022-03-26Merge pull request #59336 from YeldhamDev/where_we_dropping_boysRémi Verschelde
2022-03-22Use accent color for some editor iconsFireForge
2022-03-21Add visual marker when dragging and dropping tabsMichael Alexsander
2022-03-16Merge pull request #59183 from YeldhamDev/assetlib_less_bordersRémi Verschelde
Remove extra borders from the AssetLib plugin
2022-03-15Remove extra borders from the AssetLib pluginMichael Alexsander
2022-03-15Merge pull request #59135 from ↵Rémi Verschelde
EricEzaM/improvement/editor-log-better-button-style
2022-03-15Improve editor log message filter button styles.Eric M
2022-03-10Merge pull request #58981 from EricEzaM/improvement/popup-menu-even-spacingRémi Verschelde
2022-03-10Editor Style: make popup menu vseparation even, and force it to be even.Eric M
2022-03-06Remove duplicate editor settings definitionskobewi
2022-03-04Merge pull request #58727 from fire-forge/EditorSpinSlider_label_colorRémi Verschelde
Make EditorSpinSlider label color a theme property
2022-03-04Make EditorSpinSlider label color a theme propertyFireForge
2022-03-04Add icon_normal_color to Button in editor themeRaul Santos
2022-03-04Clamp the editor theme's base colors to avoid various issuesHugo Locurcio
This fixes the profiler backgrounds being black when using the light editor theme (which is a regression from using a negative contrast setting by default for the Light preset).
2022-02-14Improve completion scroll bar visibility in the script editorHugo Locurcio
This makes the scroll bar bar thicker and more opaque (roughly matching the editor theme's scroll bar by default).
2022-02-12Increase checkerboard texture contrastHendrik Brucker
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-10Reorganize inspector layout workflow for Control nodesYuri Sizov
2022-02-10Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists.
2022-02-09Unify array, dictionary, and inspector array editorsFireForge
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters.
2022-02-07Fix theming for floating window docksMichael Alexsander
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-30Move placeholder color to theme itemPaulb23
2022-01-29Fix the breakpoint icon in CodeEditYuri Sizov
2022-01-29Update icons and color conversion rules to simplify the paletteYuri Sizov
2022-01-19Improve the default project themeHugo Locurcio
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-01-19Make assets in progress open the next step instead of erringYuri Sizov
2022-01-18Improve spacing in built-in class referenceYuri Sizov
2022-01-18Merge pull request #56104 from Geometror/add-flow-layout-containerRémi Verschelde
Add FlowContainer
2022-01-14Use ThorVG instead of NanoSVG for importing SVGsK. S. Ernest (iFire) Lee
ThorVG is a platform-independent portable library for drawing vector-based scene and animation. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-07Add FlowContainerHendrik Brucker
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-31Correctly use fallback Theme values as last resortYuri Sizov