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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_spin_slider.h
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Author
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-16
Documentation search fixes
Gregory Basile
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-13
Add scrollwheel input to spin slider
Emmanuel Barroga
2019-06-28
Add option to input value manually in EditorPropertyEasing
AnaDenisa
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
Improve dragging behavior of editor_spin_slider
Ryan Schmitt
2018-08-08
-Add Expression class, used to evaluate expressions
Juan Linietsky
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-07-18
Improvements to vector fields, show axis in color with a background
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-04
better tab support for property editor
toger5
2018-07-04
spin_slider added ctrl and shift shrotcuts, removed exp dragging
toger5
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-15
-New inspector.
Juan Linietsky