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path: root/editor/editor_spin_slider.h
AgeCommit message (Collapse)Author
2019-08-13Add scrollwheel input to spin sliderEmmanuel Barroga
Adds the ability to adjust the editor's spin slider using the mouse scrollwheel.
2019-06-28Add option to input value manually in EditorPropertyEasingAnaDenisa
Double-clicking on the EditorPropertyEasing widget (e.g. for the Light Attenuation parameter) shows an EditorSpinSlider to set the value manually. Fixes #8449. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-11-08Improve dragging behavior of editor_spin_sliderRyan Schmitt
Fixes issues with changing the size or position of a Rect. Fixes #23011
2018-08-08-Add Expression class, used to evaluate expressionsJuan Linietsky
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-07-18Improvements to vector fields, show axis in color with a backgroundJuan Linietsky
2018-07-18Several improvements to editor inspector usability and styleJuan Linietsky
2018-07-04better tab support for property editortoger5
2018-07-04spin_slider added ctrl and shift shrotcuts, removed exp draggingtoger5
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -