index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_spin_slider.cpp
Age
Commit message (
Expand
)
Author
2018-12-16
Ensure cursor is visible when EditorSpinSlider exits the tree
Rémi Verschelde
2018-12-06
Merge pull request #23608 from RySchmitt/fix_spin_slider
Rémi Verschelde
2018-11-28
Fix many errors found by PVS-Studio
Aaron Franke
2018-11-08
Improve dragging behavior of editor_spin_slider
Ryan Schmitt
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-08
-Add Expression class, used to evaluate expressions
Juan Linietsky
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-18
Improvements to vector fields, show axis in color with a background
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-18
Fix spin slider, was not registering drag properly
Juan Linietsky
2018-07-12
Merge pull request #19091 from guilhermefelipecgs/fix_ui
Max Hilbrunner
2018-07-04
spin_slider: dont show grabber when editing value with keyboard
toger5
2018-07-04
better tab support for property editor
toger5
2018-07-04
spin_slider added ctrl and shift shrotcuts, removed exp dragging
toger5
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-21
[InspectorDock] Change label offset
Guilherme Felipe
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-15
Fix compile error with clang
Marcelo Fernandez
2018-05-15
-New inspector.
Juan Linietsky
[prev]