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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_settings.cpp
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Author
2017-09-15
Added adaptive text editor theme, this includes the shader editor
Daniel J. Ramirez
2017-09-14
Several fixed to editor doc.
Daniel J. Ramirez
2017-09-13
Merge pull request #11199 from SaracenOne/filesystem_dirs
Rémi Verschelde
2017-09-12
Improved theme generation, and other fixes
Daniel J. Ramirez
2017-09-12
Add option to always show directories in filesystem dock
SaracenOne
2017-09-07
Modify inertia implementation for freelook and orbit
toger5
2017-09-04
Merge pull request #10901 from toger5/script_background_cleanup
Rémi Verschelde
2017-09-02
Revert "added setting to override the theme background with editor theme color"
toger5
2017-08-31
Added setting to toggle auto indent
Paulb23
2017-08-31
Merge pull request #10766 from poke1024/project-manager-dir
Rémi Verschelde
2017-08-31
Adds default directory for default_project_path
poke1024
2017-08-30
added setting for icon/font color: auto,dark,light
toger5
2017-08-30
White Theme
toger5
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-27
Added freelook inertia
Marc Gilleron
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10625 from Rubonnek/fixed-leaks
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
polygon2d realtime editing
Bernhard Liebl
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-22
Merge pull request #10507 from toger5/override_code_them_bg
Rémi Verschelde
2017-08-21
added setting to override the theme background with editor theme color
toger5
2017-08-21
Increased smooth scroll speed and added user setting
Paulb23
2017-08-20
Fix mismatched hints for filesystem/import/pvrtc_texture_tool
Rémi Verschelde
2017-08-20
Reduced default orbit sensitivity for smoother rotation
Marc Gilleron
2017-08-20
Merge pull request #10473 from akien-mga/run_window_placement_default
Rémi Verschelde
2017-08-20
Rename "Default" window placement mode to "Top Left"
Rémi Verschelde
2017-08-19
Added option for mouse orbit sensitivity
Marc Gilleron
2017-08-19
Added smooth scrolling to TextEdit
Paulb23
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-04
Builtin script template loading improvements
toger5
2017-07-23
Added configurable modifier key to activate freelook
Marc Gilleron
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-16
Improvements and fixes for the default theme.
Daniel J. Ramirez
2017-07-12
Add default GDScript templates.
Andreas Haas
2017-06-27
Change default color of script editor text selection
Rémi Verschelde
2017-06-26
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
Merge pull request #9304 from Noshyaar/pr-save
Rémi Verschelde
2017-06-27
EditorNode: enhance save/quit dialog
Poommetee Ketson
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-16
Complete changing of resource extensions
George Marques
2017-06-16
Increase the default perspective camera FOV
Hugo Locurcio
2017-06-16
Merge pull request #9196 from volzhs/scene-tab
Rémi Verschelde
2017-06-16
Enhance scene tabs
volzhs
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-06-12
EditorSettings: Default game window placement to Centered.
Andreas Haas
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