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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_settings.cpp
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Author
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15033 from poke1024/shortcuts-mac
Rémi Verschelde
2018-01-03
Merge pull request #15073 from volzhs/editor-custom-font
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Merge pull request #15152 from poke1024/editor-settings-change
Noshyaar
2017-12-29
Only send editor "settings_changed" if actually changed.
Bernhard Liebl
2017-12-28
Respect text editor highlighting color changes
volzhs
2017-12-27
Use .ttf or .otf file for editor custom font
volzhs
2017-12-26
On macOS, change some default editor shortcuts
Bernhard Liebl
2017-12-25
Merge pull request #14853 from MattUV/context-menu
Noshyaar
2017-12-20
EditorSettings: Move scene tab options to their dedicated category
Rémi Verschelde
2017-12-20
Adds an option to move cursor with right click in TextEdit
MattUV
2017-12-09
Merge pull request #13994 from ISylvox/caret-blink
Rémi Verschelde
2017-12-07
Changed current line draw order and added code folding color
Paulb23
2017-12-05
Moves the guides colors to editor settings
Gilles Roudiere
2017-12-05
Caret blinking is now enabled by default
Indah Sylvia
2017-11-29
Fixed editor settings disappearing (caused by uninitialized variable).
Daniel J. Ramirez
2017-11-26
Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-25
Tweak the default editor camera settings
Hugo Locurcio
2017-11-25
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-21
Merge pull request #13119 from YeldhamDev/export_path
Rémi Verschelde
2017-11-20
Fixed not being able to use the "Open a Directory" dialog with the "Default E...
Michael Alexsander Silva Dias
2017-11-20
Add simple spacebar panning setting for 2D editor
Ricardo Maes
2017-11-20
Fixed runtime EDITOR_DEFs being dropped.
Daniel J. Ramirez
2017-11-20
EditorSettings: Dehardcode major in config file name
Rémi Verschelde
2017-11-20
Change editor_settings.tres to editor_settings-3.tres
sersoong
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-19
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-17
TextEdit code folding
Ian
2017-11-17
Avoid spamming the console for editor settings initial sets.
Daniel J. Ramirez
2017-11-17
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-09
Fixed editor settings disappearing.
Daniel J. Ramirez
2017-10-31
Some more harmonization of EditorSettings code
Rémi Verschelde
2017-10-31
Reorder EditorSettings code for better legibility
Rémi Verschelde
2017-10-30
Add support for non-ISO locale identifiers via renames map
Rémi Verschelde
2017-10-24
Merge pull request #12340 from homer666/orbit-inertia-toned-down
Rémi Verschelde
2017-10-23
Reduce default orbit inertia value
homer666
2017-10-22
Added setting to toggle current line highlighting
Paulb23
2017-10-10
Freelook interpolation fixes
Marc Gilleron
2017-10-06
EditorSettings: remove duplicate set_favorite_dirs
Poommetee Ketson
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-02
Merge pull request #11646 from djrm/pr_visual_improvements
Poommetee Ketson
2017-09-29
EditorSettings: Move interface/ properties to interface/editor
Andreas Haas
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-26
Update theme property respectively
volzhs
2017-09-25
Removed transparency from spatial editor grid.
Daniel J. Ramirez
2017-09-24
Added the ability to revert to initial value in editor settings.
Daniel J. Ramirez
2017-09-23
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
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