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path: root/editor/editor_settings.cpp
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2017-09-04Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-02Revert "added setting to override the theme background with editor theme color"toger5
This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400.
2017-08-31Added setting to toggle auto indentPaulb23
2017-08-31Merge pull request #10766 from poke1024/project-manager-dirRémi Verschelde
Adds default directory for default_project_path
2017-08-31Adds default directory for default_project_pathpoke1024
2017-08-30added setting for icon/font color: auto,dark,lighttoger5
2017-08-30White Themetoger5
- almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
Adds realtime updates to polygon 2d editing
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
Added freelook inertia
2017-08-27Added freelook inertiaMarc Gilleron
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
Added/Fixed null pointer checks
2017-08-27Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde
Fixed several memory leaks
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
2017-08-26polygon2d realtime editingBernhard Liebl
editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
2017-08-26-Massive clean up to gizmosJuan Linietsky
-Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-22Merge pull request #10507 from toger5/override_code_them_bgRémi Verschelde
added setting to override the theme background with editor theme color
2017-08-21added setting to override the theme background with editor theme colortoger5
2017-08-21Increased smooth scroll speed and added user settingPaulb23
2017-08-20Fix mismatched hints for filesystem/import/pvrtc_texture_toolRémi Verschelde
2017-08-20Reduced default orbit sensitivity for smoother rotationMarc Gilleron
2017-08-20Merge pull request #10473 from akien-mga/run_window_placement_defaultRémi Verschelde
Rename "Default" window placement mode to "Top Left"
2017-08-20Rename "Default" window placement mode to "Top Left"Rémi Verschelde
It is no longer the default value ;)
2017-08-19Added option for mouse orbit sensitivityMarc Gilleron
2017-08-19Added smooth scrolling to TextEditPaulb23
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-04Builtin script template loading improvementstoger5
2017-07-23Added configurable modifier key to activate freelookMarc Gilleron
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
Added customizable border size and window highlight.
2017-07-12Add default GDScript templates.Andreas Haas
Adds some default templates, an empty one (that just extends the base class) and one without the comments. Note: If you ran a previous build of Godot 3 before, remove or rename the script_templates folder in order to get these.
2017-06-27Change default color of script editor text selectionRémi Verschelde
Supersedes and closes #9388.
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
-Fixded BackBuffercopy object
2017-06-26Merge pull request #9304 from Noshyaar/pr-saveRémi Verschelde
EditorNode: add Save/Discard/Cancel dialog
2017-06-27EditorNode: enhance save/quit dialogPoommetee Ketson
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-16Complete changing of resource extensionsGeorge Marques
Some places were missing in e42d59f.
2017-06-16Increase the default perspective camera FOVHugo Locurcio
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
2017-06-16Merge pull request #9196 from volzhs/scene-tabRémi Verschelde
Enhance scene tabs
2017-06-16Enhance scene tabsvolzhs
- show scene thumbnail on hover - resize if has many tabs - show full scene file name with current edited scene - can be customized EditorSettings > Interface > Scene Tab - close scene with mouse middle button
2017-06-13Add ability to use custom script templates.Andreas Haas
Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders
2017-06-12EditorSettings: Default game window placement to Centered.Andreas Haas
Fixes #8890
2017-06-08Add settings to pan canvas editor with scrollingSean Bohan
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed
2017-06-05Merge pull request #8974 from Paulb23/script_overviewRémi Verschelde
Added script overview
2017-05-29Added members overviewPaulb23
2017-05-26Added color presets for easy theme switchingNuno Donato
Also tweaked the default colors (darker and less satured)
2017-05-24Improved default colors for the new themeNuno Donato
Colors inspired from solarized themes. Also moved the theme settings to the Interface category.
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..