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path: root/editor/editor_settings.cpp
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2017-10-10Freelook interpolation fixesMarc Gilleron
- Smooth freelook position more explicitely - Don't let orbit zoom produce translation when it shouldn't - Make base speed framerate-independent (and tweaked setting for that) - Don't rely on camera for calculations because it no longer reflect immediate state - Avoid potential divide-by-zero with zoom inertia - Make speed/zoom relation optional (if enabled, speed is adjusted from zoom) - Never change zoom distance when freelook is active - Orbit inertia also applies on freelook
2017-10-06EditorSettings: remove duplicate set_favorite_dirsPoommetee Ketson
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky
to has_setting. Fixes #11844
2017-10-02Merge pull request #11646 from djrm/pr_visual_improvementsPoommetee Ketson
Several visual improvements.
2017-09-29EditorSettings: Move interface/ properties to interface/editorAndreas Haas
Fixes inconsistent behaviour where clicking on the "Interface" in the Editor Settings wouldn't collapse the category as is the case for all the other categories.
2017-09-28Several visual improvements.Daniel J. Ramirez
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes.
2017-09-26Update theme property respectivelyvolzhs
2017-09-25Removed transparency from spatial editor grid.Daniel J. Ramirez
2017-09-24Added the ability to revert to initial value in editor settings.Daniel J. Ramirez
2017-09-23-Fixed redraw always on 3D viewprot bugJuan Linietsky
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23Allow to set a custom DynamicFont in editor settingsMarc Gilleron
2017-09-22freelook_base_speed calibrationUnknown
freelook_base_speed changed from 0.5 to 0.1 Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-21rotation orbit modifier defaults to noneUnknown
2017-09-21Merge pull request #11222 from toger5/spatial_scrollingRémi Verschelde
Spatial scrolling update + better default inertia values
2017-09-21Merge pull request #11221 from toger5/editor_spacingRémi Verschelde
added editor spacing
2017-09-19Merge pull request #11256 from djrm/pr_visual_improvementsRémi Verschelde
Visual improvements and new look for VS
2017-09-19settings 'editors/3d' organized, sorted, new_defaultstoger5
2017-09-19update inertia/freelook settings values + renamed free_orbit... totoger5
oribit...
2017-09-19zoom inertia uses its own setting (not the same then translation)toger5
2017-09-19 added editor spacingtoger5
2017-09-18Do not allow link-local addresses to be used by editor debuggerFabio Alessandrelli
Default editor debugger address is now 127.0.0.1
2017-09-15Added adaptive text editor theme, this includes the shader editorDaniel J. Ramirez
2017-09-14Improved VisualScriptEditorDaniel J. Ramirez
2017-09-14Several fixed to editor doc.Daniel J. Ramirez
Improved style Fixed editor help issues Added editor help index
2017-09-13Merge pull request #11199 from SaracenOne/filesystem_dirsRémi Verschelde
Add option to always show directories in filesystem dock
2017-09-12Improved theme generation, and other fixesDaniel J. Ramirez
2017-09-12Add option to always show directories in filesystem dockSaracenOne
2017-09-07Modify inertia implementation for freelook and orbittoger5
- freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings.
2017-09-04Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-02Revert "added setting to override the theme background with editor theme color"toger5
This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400.
2017-08-31Added setting to toggle auto indentPaulb23
2017-08-31Merge pull request #10766 from poke1024/project-manager-dirRémi Verschelde
Adds default directory for default_project_path
2017-08-31Adds default directory for default_project_pathpoke1024
2017-08-30added setting for icon/font color: auto,dark,lighttoger5
2017-08-30White Themetoger5
- almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
Adds realtime updates to polygon 2d editing
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
Added freelook inertia
2017-08-27Added freelook inertiaMarc Gilleron
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
Added/Fixed null pointer checks
2017-08-27Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde
Fixed several memory leaks
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
2017-08-26polygon2d realtime editingBernhard Liebl
editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
2017-08-26-Massive clean up to gizmosJuan Linietsky
-Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-22Merge pull request #10507 from toger5/override_code_them_bgRémi Verschelde
added setting to override the theme background with editor theme color
2017-08-21added setting to override the theme background with editor theme colortoger5
2017-08-21Increased smooth scroll speed and added user settingPaulb23
2017-08-20Fix mismatched hints for filesystem/import/pvrtc_texture_toolRémi Verschelde