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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_settings.cpp
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Author
2023-01-21
Fix shortcuts which have feature override defined reverting to default when u...
Eric M
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-13
Added gl_compatibility as an option to the project creation screen
clayjohn
2022-11-28
Merge pull request #67871 from Calinou/editor-theme-add-oled-preset
Rémi Verschelde
2022-11-12
Disable code font ligatures by default in the editor
Hugo Locurcio
2022-11-03
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-26
Remove override_selected_font_color property
kobewi
2022-10-26
Add Black (OLED) editor theme preset
Hugo Locurcio
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-11
Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-ok
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Add editor setting for AcceptDialog OK/Cancel buttons positioning
Rémi Verschelde
2022-09-08
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Rémi Verschelde
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-27
Fix editor shortcuts overrides overwriting user configured shortcuts.
bruvzg
2022-08-26
[macOS] Extend editor contents to the window titlebar for better space usage.
bruvzg
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-03
Rename visual shader editor setting category for proper capitalization
Hugo Locurcio
2022-07-31
Fix EditorSettings crashes due to nullptr dereference
Sean Kim
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-25
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Scrip...
Alfred R. Baudisch
2022-07-22
Rename directory for export templates from templates to export_templates
Aaron Franke
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-03
Add the ability to drag the code completion scrollbar using the mouse click
MinusKube
2022-06-26
Add an option to drag'n'drop selected text in TextEdit
ConteZero
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-03
Merge pull request #61481 from Calinou/profiler-increase-frame-history
Fabio Alessandrelli
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-28
Increase the editor profiler frame history default and maximum limit
Hugo Locurcio
2022-05-23
Increase saturation of accent color on the Gray editor theme preset
Hugo Locurcio
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
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