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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_settings.cpp
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Author
2018-02-02
Changes for the "Recent Scripts" menu.
Michael Alexsander Silva Dias
2018-01-25
maximum recent files increment fix
Razah
2018-01-12
Properly save the new save safe setting, avoid crash.
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-09
Fix bindings of EditorSettings.set_initial_value
Rémi Verschelde
2018-01-08
Merge pull request #15458 from volzhs/fix-editor-settings-1
Rémi Verschelde
2018-01-08
Merge pull request #15457 from volzhs/custom-font-source-code
Rémi Verschelde
2018-01-08
Set source code font with ttf, otf
volzhs
2018-01-08
Fix editor setting value is back to default
volzhs
2018-01-06
Fix editor settings weird behavior
volzhs
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15033 from poke1024/shortcuts-mac
Rémi Verschelde
2018-01-03
Merge pull request #15073 from volzhs/editor-custom-font
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Merge pull request #15152 from poke1024/editor-settings-change
Noshyaar
2017-12-29
Only send editor "settings_changed" if actually changed.
Bernhard Liebl
2017-12-28
Respect text editor highlighting color changes
volzhs
2017-12-27
Use .ttf or .otf file for editor custom font
volzhs
2017-12-26
On macOS, change some default editor shortcuts
Bernhard Liebl
2017-12-25
Merge pull request #14853 from MattUV/context-menu
Noshyaar
2017-12-20
EditorSettings: Move scene tab options to their dedicated category
Rémi Verschelde
2017-12-20
Adds an option to move cursor with right click in TextEdit
MattUV
2017-12-09
Merge pull request #13994 from ISylvox/caret-blink
Rémi Verschelde
2017-12-07
Changed current line draw order and added code folding color
Paulb23
2017-12-05
Moves the guides colors to editor settings
Gilles Roudiere
2017-12-05
Caret blinking is now enabled by default
Indah Sylvia
2017-11-29
Fixed editor settings disappearing (caused by uninitialized variable).
Daniel J. Ramirez
2017-11-26
Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-25
Tweak the default editor camera settings
Hugo Locurcio
2017-11-25
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-21
Merge pull request #13119 from YeldhamDev/export_path
Rémi Verschelde
2017-11-20
Fixed not being able to use the "Open a Directory" dialog with the "Default E...
Michael Alexsander Silva Dias
2017-11-20
Add simple spacebar panning setting for 2D editor
Ricardo Maes
2017-11-20
Fixed runtime EDITOR_DEFs being dropped.
Daniel J. Ramirez
2017-11-20
EditorSettings: Dehardcode major in config file name
Rémi Verschelde
2017-11-20
Change editor_settings.tres to editor_settings-3.tres
sersoong
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-19
Use new XDG folders to dehardcode paths
Rémi Verschelde
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-17
TextEdit code folding
Ian
2017-11-17
Avoid spamming the console for editor settings initial sets.
Daniel J. Ramirez
2017-11-17
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-09
Fixed editor settings disappearing.
Daniel J. Ramirez
2017-10-31
Some more harmonization of EditorSettings code
Rémi Verschelde
2017-10-31
Reorder EditorSettings code for better legibility
Rémi Verschelde
2017-10-30
Add support for non-ISO locale identifiers via renames map
Rémi Verschelde
2017-10-24
Merge pull request #12340 from homer666/orbit-inertia-toned-down
Rémi Verschelde
2017-10-23
Reduce default orbit inertia value
homer666
2017-10-22
Added setting to toggle current line highlighting
Paulb23
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