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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_settings.cpp
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Author
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Implement the ability to disable classes
reduz
2021-07-02
Add numpad emulation in 3D viewport
Haoyu Qiu
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #48696 from madmiraal/fix-48692
Rémi Verschelde
2021-06-17
Merge pull request #47813 from Calinou/editor-decrease-unfocused-fps-limit
Rémi Verschelde
2021-06-16
EditorSettings: Factor code to compute auto display scale
Rémi Verschelde
2021-06-15
Merge pull request #48597 from Calinou/editor-scale-auto-portrait
Rémi Verschelde
2021-06-14
Refactor editor paths validation in EditorPaths and EditorSettings
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-05
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-03
Replace get_settings_dir with get_config_dir when fetching configuration paths
Yuri Sizov
2021-06-01
Merge pull request #45393 from Paulb23/code_edit_autocomplete
Rémi Verschelde
2021-06-01
Move and expose Code Hint in CodeEdit
Paulb23
2021-05-31
Merge pull request #49132 from Calinou/editor-syntax-themes-rename-default
Rémi Verschelde
2021-05-31
Rename the bundled text editor themes for consistency with themes
Hugo Locurcio
2021-05-31
Merge pull request #49178 from YeldhamDev/remove_dim_option
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-05-28
Remove `dim_editor_on_dialog_popup` from editor settings
Michael Alexsander
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-19
Fix InputMap.action_erase_event() failing to erase events correctly.
Marcel Admiraal
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-09
Handle portrait mode monitors in the automatic editor scale detection
Hugo Locurcio
2021-05-09
Merge pull request #48534 from Calinou/editor-theme-allow-negative-contrast
Rémi Verschelde
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Tweak the setting hint for the custom editor theme setting
Hugo Locurcio
2021-05-07
Allow negative contrast values in the editor theme settings
Hugo Locurcio
2021-05-07
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-06
Merge pull request #45607 from Calinou/improve-editor-theme
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-12
Decrease the editor FPS limit when unfocused from 20 to 10
Hugo Locurcio
2021-03-23
Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous
Rémi Verschelde
2021-03-21
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
Hugo Locurcio
2021-03-20
Display scene file extensions in the editor only if there's ambiguity
Hugo Locurcio
2021-02-19
Merge pull request #44864 from Calinou/editor-array-dictionary-increase-page-...
Rémi Verschelde
2021-02-18
Added ability to override built-in actions for the editor
Eric M
2021-02-18
Reorganize Project Settings
reduz
2021-02-14
Merge pull request #45910 from Ansraer/default-scale-highres-monitor
Rémi Verschelde
2021-02-12
Increase the page size for array/dictionary editors to 20
Hugo Locurcio
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-12
Improved Inspector Sub-Resource Editing
reduz
2021-02-12
Adjust auto scale on high res displays
Ansraer
2021-02-10
Removed _change_notify
reduz
2021-02-02
Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-18
Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hint
Rémi Verschelde
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