Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-07 | Changed current line draw order and added code folding color | Paulb23 | |
2017-12-05 | Moves the guides colors to editor settings | Gilles Roudiere | |
2017-11-29 | Fixed editor settings disappearing (caused by uninitialized variable). | Daniel J. Ramirez | |
2017-11-26 | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | |
Onion skinning | |||
2017-11-25 | Tweak the default editor camera settings | Hugo Locurcio | |
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters | |||
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-21 | Merge pull request #13119 from YeldhamDev/export_path | Rémi Verschelde | |
Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting | |||
2017-11-20 | Fixed not being able to use the "Open a Directory" dialog with the "Default ↵ | Michael Alexsander Silva Dias | |
Export Path" setting. | |||
2017-11-20 | Add simple spacebar panning setting for 2D editor | Ricardo Maes | |
2017-11-20 | Fixed runtime EDITOR_DEFs being dropped. | Daniel J. Ramirez | |
2017-11-20 | EditorSettings: Dehardcode major in config file name | Rémi Verschelde | |
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988, forgetting that Windows would still use the same path and thus conflict with 2.1 (contrarily to macOS and Linux). | |||
2017-11-20 | Change editor_settings.tres to editor_settings-3.tres | sersoong | |
2017-11-20 | Merge pull request #12988 from akien-mga/xdg-home-paths | Rémi Verschelde | |
Add support for XDG Base Directory spec | |||
2017-11-19 | Use new XDG folders to dehardcode paths | Rémi Verschelde | |
2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde | |
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html (latest as of this commit). Three virtual methods are added to OS for the various XDG paths we will use: - OS::get_data_path gives XDG_DATA_HOME, or if missing: ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_config_path gives XDG_CONFIG_HOME, or if missing: ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows - OS::get_cache_path gives XDG_CACHE_HOME, or if missing: ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows So for Windows there are no changes, for Linux we follow the full split spec and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot. Support for system-wide installation of templates on Unix was removed for now, as it's a bit hackish and I don't think anyone uses it. user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by default, but when using the application/config/use_shared_user_dir option it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame. For now everything still goes in EditorSettings::get_settings_dir(), but this will be changed in a later commit to make use of the new splitting where relevant. Part of #3513. | |||
2017-11-17 | TextEdit code folding | Ian | |
2017-11-17 | Avoid spamming the console for editor settings initial sets. | Daniel J. Ramirez | |
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde | |
Also to prepare for upcoming refactoring for XDG support. | |||
2017-11-09 | Fixed editor settings disappearing. | Daniel J. Ramirez | |
Some items that are no longer defined may disappear, but thats expected i guess. | |||
2017-10-31 | Some more harmonization of EditorSettings code | Rémi Verschelde | |
2017-10-31 | Reorder EditorSettings code for better legibility | Rémi Verschelde | |
No functional change, only moving stuff around. | |||
2017-10-30 | Add support for non-ISO locale identifiers via renames map | Rémi Verschelde | |
Windows apparently uses "no" for Norwegian Bokmål, even though its ISO 639-1 language code is "nb"... Closes #12479. Also did some non-intrusive cleanup while at it. | |||
2017-10-24 | Merge pull request #12340 from homer666/orbit-inertia-toned-down | Rémi Verschelde | |
Reduce default orbit inertia value [ci skip] | |||
2017-10-23 | Reduce default orbit inertia value | homer666 | |
2017-10-22 | Added setting to toggle current line highlighting | Paulb23 | |
2017-10-10 | Freelook interpolation fixes | Marc Gilleron | |
- Smooth freelook position more explicitely - Don't let orbit zoom produce translation when it shouldn't - Make base speed framerate-independent (and tweaked setting for that) - Don't rely on camera for calculations because it no longer reflect immediate state - Avoid potential divide-by-zero with zoom inertia - Make speed/zoom relation optional (if enabled, speed is adjusted from zoom) - Never change zoom distance when freelook is active - Orbit inertia also applies on freelook | |||
2017-10-06 | EditorSettings: remove duplicate set_favorite_dirs | Poommetee Ketson | |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ↵ | Juan Linietsky | |
to has_setting. Fixes #11844 | |||
2017-10-02 | Merge pull request #11646 from djrm/pr_visual_improvements | Poommetee Ketson | |
Several visual improvements. | |||
2017-09-29 | EditorSettings: Move interface/ properties to interface/editor | Andreas Haas | |
Fixes inconsistent behaviour where clicking on the "Interface" in the Editor Settings wouldn't collapse the category as is the case for all the other categories. | |||
2017-09-28 | Several visual improvements. | Daniel J. Ramirez | |
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes. | |||
2017-09-26 | Update theme property respectively | volzhs | |
2017-09-25 | Removed transparency from spatial editor grid. | Daniel J. Ramirez | |
2017-09-24 | Added the ability to revert to initial value in editor settings. | Daniel J. Ramirez | |
2017-09-23 | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | |
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. | |||
2017-09-23 | Allow to set a custom DynamicFont in editor settings | Marc Gilleron | |
2017-09-22 | freelook_base_speed calibration | Unknown | |
freelook_base_speed changed from 0.5 to 0.1 Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1 | |||
2017-09-21 | rotation orbit modifier defaults to none | Unknown | |
2017-09-21 | Merge pull request #11222 from toger5/spatial_scrolling | Rémi Verschelde | |
Spatial scrolling update + better default inertia values | |||
2017-09-21 | Merge pull request #11221 from toger5/editor_spacing | Rémi Verschelde | |
added editor spacing | |||
2017-09-19 | Merge pull request #11256 from djrm/pr_visual_improvements | Rémi Verschelde | |
Visual improvements and new look for VS | |||
2017-09-19 | settings 'editors/3d' organized, sorted, new_defaults | toger5 | |
2017-09-19 | update inertia/freelook settings values + renamed free_orbit... to | toger5 | |
oribit... | |||
2017-09-19 | zoom inertia uses its own setting (not the same then translation) | toger5 | |
2017-09-19 | added editor spacing | toger5 | |
2017-09-18 | Do not allow link-local addresses to be used by editor debugger | Fabio Alessandrelli | |
Default editor debugger address is now 127.0.0.1 | |||
2017-09-15 | Added adaptive text editor theme, this includes the shader editor | Daniel J. Ramirez | |
2017-09-14 | Improved VisualScriptEditor | Daniel J. Ramirez | |
2017-09-14 | Several fixed to editor doc. | Daniel J. Ramirez | |
Improved style Fixed editor help issues Added editor help index |