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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_sectioned_inspector.cpp
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Author
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-01-31
Merge pull request #33047 from silvanocerza/settings-search
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-04
Improved search in settings dialogs
Silvano Cerza
2019-08-31
Increase the minimum width of the editor sectioned inspector
Hugo Locurcio
2019-07-12
Fixes and improvements in settings search
Shiqing
2019-02-27
Hide global section in project settings when no property is defined
Eric Rybicki
2019-01-23
Fix global settings consistency
Marcin Zawiejski
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky