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path: root/editor/editor_resource_preview.h
AgeCommit message (Expand)Author
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-03Drop old semaphore implementationPedro J. Estébanez
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-10Use reference to constant in functionsqarmin
2019-05-20Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to gen...MrCdK
2019-03-04Remove the "Open Editor" button, it will open automatically.Juan Linietsky
2019-03-01Flush stuff pending on visual server thread when exiting, fixes #24669Juan Linietsky
2019-02-27-Fix problem of order of import plugins, closes #26340Juan Linietsky
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-14Add thumnails to the tree viewgroud
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde