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path: root/editor/editor_resource_preview.cpp
AgeCommit message (Expand)Author
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-06Make thumbnail cache less tasking on the message queueBojidar Marinov
2018-09-14Bugfixes on the filesystem dockgroud
2018-09-14Add thumnails to the tree viewgroud
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-02-17Clean up some bad words from code commentsArtem Varaksa
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Use new XDG folders to dehardcode pathsRémi Verschelde
2017-11-17EditorSettings: Rename settings_path to settings_dirRémi Verschelde
2017-11-12Update meshes when reimporting,Daniel J. Ramirez
2017-10-21Cleanup unnecessary debug printsRémi Verschelde
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Fix bug where not all previews are shown, closes #9895Juan Linietsky
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde