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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_resource_preview.cpp
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Author
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-05-12
Basic 3D rendering
clayjohn
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-07
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-09-30
Fixes FileSystem tree preview icon size on HiDPI
Haoyu Qiu
2020-06-03
Remove 32-bit String to_int method
Aaron Franke
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-13
Fix bad uses of mutex causing deadlocks
Pedro J. Estébanez
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-14
Export: Properly disable resource preview thread
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-10-31
Prevent crash when we can't write to editor cache or config path
Rémi Verschelde
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-13
Fix int overflow in EditorResourcePreview::_preview_ready
qarmin
2019-09-04
Fixed order of parameters when updating resource cache file (fixes #31930)
PouleyKetchoupp
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-07-10
Use reference to constant in functions
qarmin
2019-06-26
Make sure that the resource previewer does not hang on exit
Hein-Pieter van Braam-Stewart
2019-05-30
Check error code before using FileAccess to create a preview and crashing.
K. S. Ernest (iFIre) Lee
2019-05-20
Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to gen...
MrCdK
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