Age | Commit message (Expand) | Author |
2022-08-23 | Disable editing properties in foreign resources | SaracenOne |
2022-08-06 | Add "Make Unique (Recursive)" to resource picker, simplify "Make Unique" | Hendrik Brucker |
2022-07-23 | Implement BPM support | reduz |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-07 | Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhere | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-29 | Use GDVIRTUAL* macros when binding virtual methods in exposed classes | Yuri Sizov |
2021-11-03 | Infer shader type based on edited node | kobewi |
2021-09-18 | Add QuickLoad option to resource picker. | Ryan Roden-Corrent |
2021-08-07 | Added editor dialog for easily creating shaders. | Yuri Roubinsky |
2021-08-03 | Cache EditorResourcePicker's allowed types | Yuri Sizov |
2021-07-17 | Create many types of popups on demand | reduz |
2021-05-25 | Make EditorFileDialog only created on demand in EditorResourcePicker | Yuri Sizov |
2021-05-19 | Use EditorResourcePicker in the Inspector | Yuri Sizov |
2021-05-17 | Add EditorResourcePicker control based on the Inspector editor for Resources | pycbouh |