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path: root/editor/editor_resource_picker.cpp
AgeCommit message (Expand)Author
2022-07-09Seperate filter and description in FileDialog.add_filter()FireForge
2022-07-08Add static methods for creating Image and ImageTexturekobewi
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-05-25Add rounded corners to EditorProperty and EditorSpinSliderFireForge
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-26Merge pull request #60395 from Geometror/editor-gradient-preview-pluginRémi Verschelde
2022-04-23Rename theme properties to include underscoresFireForge
2022-04-21Add gradient resource preview generatorHendrik Brucker
2022-03-24Make resource unique when pasting to another scenekobewi
2022-03-06Merge pull request #58821 from IgorKordiukiewicz/extend-script-popup-without-...Rémi Verschelde
2022-03-06Fixed issue where Extend Script option would show up even without script atta...Igor Kordiukiewicz
2022-03-06Remove set_as_minsize()kobewi
2022-03-04Replace some bits of code left to work with the new `TabContainer`Michael Alexsander
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Refactor some object type checking code with `cast_to`Rémi Verschelde
2022-02-08Merge pull request #43015 from Xrayez/refactor-auto-instapropRémi Verschelde
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-07Rename TextureRect.expand to ignore_texture_sizekobewi
2022-01-07Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhereRémi Verschelde
2022-01-05Merge pull request #56398 from KoBeWi/cooler_pickerRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-01Improvements to EditorResourcePickerkobewi
2021-12-29Use GDVIRTUAL* macros when binding virtual methods in exposed classesYuri Sizov
2021-12-28Refactor auto-instantiation of `Object` properties in editorAndrii Doroshenko (Xrayez)
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-07Rename `GradientTexture` to `GradientTexture1D`Andrii Doroshenko (Xrayez)
2021-11-03Merge pull request #52781 from KoBeWi/node's_favorite_shaderRémi Verschelde
2021-11-03Infer shader type based on edited nodekobewi
2021-11-02Add a flag to EditorResourcePicker to differentiate selection contextsYuri Sizov
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-09-22Use Rect2's get_end().Anilforextra
2021-09-18Add QuickLoad option to resource picker.Ryan Roden-Corrent
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky
2021-08-03Cache EditorResourcePicker's allowed typesYuri Sizov
2021-08-01Fix crash on doc dragging in script list panelYuri Roubinsky
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-17Create many types of popups on demandreduz
2021-07-13Fix casing of the "to" stop word in editor stringsHugo Locurcio
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-13Fix some virtual methodskobewi
2021-06-12Consistently prefix bound virtual methods with _kobewi