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path: root/editor/editor_resource_picker.cpp
AgeCommit message (Expand)Author
2021-11-03Merge pull request #52781 from KoBeWi/node's_favorite_shaderRémi Verschelde
2021-11-03Infer shader type based on edited nodekobewi
2021-11-02Add a flag to EditorResourcePicker to differentiate selection contextsYuri Sizov
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-09-22Use Rect2's get_end().Anilforextra
2021-09-18Add QuickLoad option to resource picker.Ryan Roden-Corrent
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-07Added editor dialog for easily creating shaders.Yuri Roubinsky
2021-08-03Cache EditorResourcePicker's allowed typesYuri Sizov
2021-08-01Fix crash on doc dragging in script list panelYuri Roubinsky
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-17Create many types of popups on demandreduz
2021-07-13Fix casing of the "to" stop word in editor stringsHugo Locurcio
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-13Fix some virtual methodskobewi
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-05-25Make EditorFileDialog only created on demand in EditorResourcePickerYuri Sizov
2021-05-19Use EditorResourcePicker in the InspectorYuri Sizov
2021-05-17Add EditorResourcePicker control based on the Inspector editor for Resourcespycbouh