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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_properties_array_dict.h
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-18
Added properties and methods to allow for dragging and dropping multiple file...
Eric M
2020-03-05
Signals: Don't pass default binds to EditorProperty property_changed
Rémi Verschelde
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-02
Merge pull request #29656 from nhold/add-remove-option-array-inspector
Rémi Verschelde
2019-07-02
Add option to remove array item and button to remove typed array item
Nathan Hold
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-01-18
Clean up and fix issues after merging #21701 , closes #21104
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-03
Arrays now parse the hint_string in the new inspector.
MrCdK
2018-11-21
Ensure array and dict editors show edited object IDs, fixes #20225
Juan Linietsky
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-19
Fix args count mismatch in property_changed signal
Poommetee Ketson
2018-06-18
Add proper type information to array property
Bojidar Marinov
2018-05-19
Dictionary editing support in inspector
Juan Linietsky
2018-05-19
Dictionary editing does the comeback to the inspector, fixes #19046
Juan Linietsky