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path: root/editor/editor_properties_array_dict.cpp
AgeCommit message (Expand)Author
2022-03-11Merge pull request #58751 from bruvzg/loc_str_propsRémi Verschelde
2022-03-06Remove set_as_minsize()kobewi
2022-03-04Improve app name and system permission message localization.bruvzg
2022-02-16Port existing _notification code to use switch statements (part 1/3)jmb462
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-09Unify array, dictionary, and inspector array editorsFireForge
2022-02-07Improvements and fixes to occludersjfons
2022-02-03Add type icons to Project Settings, Array, and Dictionary editorsfire540
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-10-29Made float, Vector2, Vector3 and similar property editors to use the default_...Anutrix
2021-10-01Fixed drag and drop not respecting type on exported arrays.EricEzaM
2021-09-22Use Rect2's get_end().Anilforextra
2021-07-18Optimize StringName usagereduz
2021-07-11Add the ability to reorder arrays from the inspectorLightning_A
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-25Fix RichTextLabel custom_effects export to be properly filtered in the EditorEric M
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename EditorPropertyTransform to EditorPropertyTransform3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-05-19Use EditorResourcePicker in the InspectorYuri Sizov
2021-04-27Improve the editor themeHugo Locurcio
2021-02-12Increase the page size for array/dictionary editors to 20Hugo Locurcio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-09Refactored variant constructor logicreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-18Added properties and methods to allow for dragging and dropping multiple file...Eric M
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-05Signals: Don't pass default binds to EditorProperty property_changedRémi Verschelde
2020-03-03Signals: Fix some regressions from #36426Rémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18EditorProperty: Fix handling of PackedRealArrayRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-31Fix "seperate" typosAaron Franke
2019-09-21Fix crash when reverting an exported array / dict to NULLPaulb23