Age | Commit message (Expand) | Author |
2022-01-28 | Renaming layers from the inspector via a popup menu. | jmb462 |
2022-01-18 | Improve locale detection. | bruvzg |
2022-01-07 | [Editor] Fix inspector keying signals argument count. | Fabio Alessandrelli |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Add drag and drop for NodePaths | kobewi |
2021-11-10 | Fix EditorInspectorPlugin virtual bindings and add parse_group callback | Yuri Sizov |
2021-11-03 | Merge pull request #52781 from KoBeWi/node's_favorite_shader | Rémi Verschelde |
2021-11-03 | Infer shader type based on edited node | kobewi |
2021-11-02 | Add a flag to EditorResourcePicker to differentiate selection contexts | Yuri Sizov |
2021-09-15 | Merge pull request #32068 from aaronfranke/transform-editor | Rémi Verschelde |
2021-09-05 | Apply set_read_only() to child classes of EditorProperty elements | Silc 'Tokage' Renew |
2021-08-31 | Reformat Transform(2D) inspector menus | Aaron Franke |
2021-08-29 | Revert "Display a matrix for Node2D and don't display a duplicate origin" | Juan Linietsky |
2021-08-29 | Display a matrix for Node2D and don't display a duplicate origin | Aaron Franke |
2021-07-13 | Add type variations to Theme | Yuri Sizov |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-29 | Implement painting properties over TileSets | Gilles Roudière |
2021-06-16 | Documentation search fixes | Gregory Basile |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename EditorPropertyTransform to EditorPropertyTransform3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-19 | Use EditorResourcePicker in the Inspector | Yuri Sizov |
2021-03-10 | Implement Navigation layers | Gilles Roudière |
2021-02-12 | Improved Inspector Sub-Resource Editing | reduz |
2021-01-09 | Emit changed signal from Color Picker when changed | kobewi |
2021-01-03 | Don't emit changed signal on Color Picker close | kobewi |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-06-15 | Made low level changes to the Skeleton3D class and Skeleton3D inspector. Chan... | TwistedTwigleg |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-15 | Use int64_t for EditorPropertyInteger and warn when out of double range | Aaron Franke |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-23 | Add clear menu entries for extending and replacing scripts | Anubhab Ghosh |
2019-09-06 | Make editor inspector easing lines use the accent color when dragged | Hugo Locurcio |
2019-08-31 | Default ColorPicker color mode setting | Bhupendra Aole |
2019-06-28 | Add option to input value manually in EditorPropertyEasing | AnaDenisa |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-03-04 | Remove the "Open Editor" button, it will open automatically. | Juan Linietsky |
2019-01-18 | Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change | Juan Linietsky |
2019-01-14 | wtf | Juan Linietsky |
2019-01-14 | Added a flag to specify an exported node path must be supplied from scene roo... | Juan Linietsky |
2019-01-14 | Add EditorPropertyRID as read-only label showing RID | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-06 | Merge pull request #23673 from marcelofg55/export_path_3 | Rémi Verschelde |
2018-11-24 | Fix multiselect change property | Alexander Holland |