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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_properties.h
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Author
2018-11-18
Make sure RMB also works for resource editor in inspector, fixes #18994
Juan Linietsky
2018-11-18
Add Save option to resource property menu
JFonS
2018-11-12
Export Path now has a folder icon to select the path
Marcelo Fernandez
2018-10-07
Fix inspector preview
Guilherme Felipe
2018-09-24
Added step support when exporting integers.
DualMatrix
2018-08-23
Change how path properties are presented, so they can be edited. Fixes #20709
Juan Linietsky
2018-08-20
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
RĂ©mi Verschelde
2018-08-18
Fixes colorpicker popup immeditately closing when interacting with colorpicke...
ordigdug
2018-07-28
Fixed a number of issues related to the Dictionary export property for the ed...
oliperraul
2018-07-25
Add editor property type so that inspector can search for objects. This is a ...
K. S. Ernest (iFire) Lee
2018-07-18
Improvements to vector fields, show axis in color with a background
Juan Linietsky
2018-07-18
Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-17
Fix preview texture size on Inspector
volzhs
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-05-19
Dictionary editing does the comeback to the inspector, fixes #19046
Juan Linietsky
2018-05-17
Working Drag & Drop again in inspector
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-16
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
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