Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-09 | Allow class_name scripts to have nested inheritance | George Marques | |
2019-03-06 | -Make tileset and meshlibrary edit in a separate inspector, fixes #26671 | Juan Linietsky | |
-Made relationship lines appear based on theme settings, not previous hack -Fix drawing of relationship lines (was broken) -Fix double initialization of theme settings | |||
2019-03-04 | Ensure shader is not set if code did not change | Juan Linietsky | |
2019-03-04 | Some clean up to previous commit. | Juan Linietsky | |
2019-03-04 | Remove the "Open Editor" button, it will open automatically. | Juan Linietsky | |
2019-02-22 | Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵ | Juan Linietsky | |
#23672 Also fixed a few uninitialized memory variables. | |||
2019-02-21 | Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int | Rémi Verschelde | |
Fixes #26116 and fixes #22004, thanks @kiidmale. | |||
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin | |
Fixes #25316. | |||
2019-02-16 | Fix big text window in TextEdit | qarmin | |
2019-01-27 | Instantiate global classes properly, fixes #20857 | Juan Linietsky | |
2019-01-25 | Make sub-inspectors not listen to node removals, since they never edit ↵ | Juan Linietsky | |
nodes. Fixes #23554 | |||
2019-01-18 | Clean up and fix issues after merging #21701 , closes #21104 | Juan Linietsky | |
2019-01-18 | Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change | Juan Linietsky | |
Fix multiselect change property | |||
2019-01-17 | Fix keying resource properties, closes #24690 | Juan Linietsky | |
2019-01-14 | wtf | Juan Linietsky | |
2019-01-14 | Added a flag to specify an exported node path must be supplied from scene ↵ | Juan Linietsky | |
root, fixes #24412 | |||
2019-01-14 | Add EditorPropertyRID as read-only label showing RID | Rémi Verschelde | |
Fixes #24827. | |||
2019-01-08 | Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip | Rémi Verschelde | |
Make tooltips display for nested resources | |||
2019-01-07 | make tooltips display for subinspectors | clayjohn | |
2019-01-07 | i18n: Sync translation template with current source | Rémi Verschelde | |
Misc fixes to source strings. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-30 | Fixed a property warning when loading a correct resource type | Dawid Wdowiak | |
Fixed warning when loading a correct resource type to a property that could take more than one resource type. | |||
2018-12-13 | #23231: make resource changes in a nested inspector undoable | Gleb Mineev | |
2018-12-07 | Merge pull request #22437 from DualMatrix/wrong_prop_warning | Rémi Verschelde | |
Added warning when trying to load resource of wrong type in editor. | |||
2018-12-07 | Merge pull request #22535 from DualMatrix/editor_value_cap | Rémi Verschelde | |
Fixed editor inspector ranges capping values at 65535. | |||
2018-12-06 | Merge pull request #23673 from marcelofg55/export_path_3 | Rémi Verschelde | |
Export Path now has a folder icon to select the path | |||
2018-12-03 | Arrays now parse the hint_string in the new inspector. | MrCdK | |
Also, if a hint_string is given, when changing the size of an Array the new elements are initialized to the default value of that type hint. | |||
2018-11-24 | Fix multiselect change property | Alexander Holland | |
2018-11-21 | Make it smarter to infer paths from history data, closes #20005 | Juan Linietsky | |
2018-11-20 | Merge pull request #23802 from JFonS/add_save_option | Rémi Verschelde | |
Add Save option to resource property menu | |||
2018-11-18 | Make sure RMB also works for resource editor in inspector, fixes #18994 | Juan Linietsky | |
2018-11-18 | Add Save option to resource property menu | JFonS | |
2018-11-14 | Add proper warnings when attempting to create a ViewporTexture in a resource ↵ | Juan Linietsky | |
that is not fit for it. Closes #16006. | |||
2018-11-12 | Export Path now has a folder icon to select the path | Marcelo Fernandez | |
2018-11-01 | Merge pull request #23311 from YeldhamDev/editor_capitalization_fix | Rémi Verschelde | |
Small capitalization fixes across the editor | |||
2018-11-01 | Merge pull request #23313 from DavidSichma/viewport-reassign | Juan Linietsky | |
Handling NodePaths in in-place Editor for Resources | |||
2018-10-26 | Handling NodePaths in in-place Editor for Resources | David Sichma | |
2018-10-26 | Small capitalization fixes across the editor | Michael Alexsander Silva Dias | |
2018-10-25 | Merge pull request #23038 from DualMatrix/ugly_names | Rémi Verschelde | |
Made NodePath property display path instead of object name if object is not named. | |||
2018-10-16 | Merge pull request #22885 from neikeq/issue-22122 | Rémi Verschelde | |
Hide numeric value for constants in EditorPropertyEnum | |||
2018-10-15 | Fix enum values in the editor and hide enum numeric values in the Inspector | Ignacio Etcheverry | |
- Hide numeric value of enum constants in the inspector (EditorPropertyEnum) - EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values. | |||
2018-10-15 | Made NodePath property display path instead of object name if object is ↵ | DualMatrix | |
autogenerated. This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes. | |||
2018-10-11 | Merge pull request #22915 from fire/visuals-shader-colour-constant-22906 | Rémi Verschelde | |
Fix for Visual Shader Editor #22906: Cannot change color on Color Con… | |||
2018-10-11 | Fixes resources name not showing in the inspector | groud | |
2018-10-10 | Fix for Visual Shader Editor #22906: Cannot change color on Color Constant | K. S. Ernest (iFire) Lee | |
Revert line from 5f2f1089086ad64636efc2a4096e55e4483c927a | |||
2018-10-07 | Fix inspector preview | Guilherme Felipe | |
Remove script preview to inspector dock | |||
2018-10-03 | Added warning when trying to load resource of wrong type in editor. | DualMatrix | |
Added warning when trying to load resource of wrong type in editor. | |||
2018-10-02 | Merge pull request #22364 from YeldhamDev/rect2_inspector_singleline | Rémi Verschelde | |
Make Rect2 EditorProperty obey the horizontal setting | |||
2018-10-01 | Fix warnings about uninitialized vars [-Wsometimes-uninitialized] | Rémi Verschelde | |
Fixes the following Clang 7 warnings: ``` drivers/gles3/rasterizer_scene_gles3.cpp:1260:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1280:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1281:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1282:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1286:5: warning: variable 'target' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized] editor/editor_properties_array_dict.cpp:982:15: warning: variable 'change_index' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] editor/editor_properties.cpp:2655:6: warning: variable 'lt' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized] editor/settings_config_dialog.cpp:367:11: warning: variable 'current_search_box' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] ``` | |||
2018-09-30 | Merge pull request #22536 from DualMatrix/no_advance | Rémi Verschelde | |
Fixed animation_player not advancing to the next frame when inserting a value. |