summaryrefslogtreecommitdiff
path: root/editor/editor_properties.cpp
AgeCommit message (Expand)Author
2020-08-07Improve the inspector easing editorHugo Locurcio
2020-08-03Modify the scene only when color changedAntoine Félix
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-20Convert some resource types in the inspectorTomasz Chabora
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-07-10Add override keywords.Marcel Admiraal
2020-07-02Make Resource properties accept SE plugin scriptsRiley Lyman
2020-07-01Merge pull request #38713 from aaronfranke/string-64bitRémi Verschelde
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-15Made low level changes to the Skeleton3D class and Skeleton3D inspector. Chan...TwistedTwigleg
2020-06-03Add visual feedback when hovering layer checkboxes in the InspectorHugo Locurcio
2020-06-03Remove 32-bit String to_int methodAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Update docs and bindings for new integer vector typesRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-15Use int64_t for EditorPropertyInteger and warn when out of double rangeAaron Franke
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-11-07Merge pull request #32997 from Calinou/editor-color-picker-add-tooltipRémi Verschelde
2019-10-22Add a tooltip to Color properties in the editor inspectorHugo Locurcio
2019-10-23Add clear menu entries for extending and replacing scriptsAnubhab Ghosh
2019-10-21Make the the resource menu button fallback to the Object icon instead of NodeMichael Alexsander
2019-10-14Make resource editor fallback to Object icon if none is foundMichael Alexsander
2019-10-13Increased step precisionDavid Sichma
2019-10-06Set tooltip to an empty string when clearingJoe Morton
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-06Make editor inspector easing lines use the accent color when draggedHugo Locurcio
2019-08-31Default ColorPicker color mode settingBhupendra Aole