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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_properties.cpp
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Author
2022-04-30
Fix wrong condition checking for foreign resources
kobewi
2022-04-26
Allow using other property hints without the range hint
Aaron Franke
2022-04-25
Merge pull request #60490 from aaronfranke/dap-typo
Rémi Verschelde
2022-04-25
Merge pull request #60500 from KoBeWi/scene_crasher
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Fix crash with nested resources
kobewi
2022-04-24
Fix type name typo in Debug Adapter Protocol
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-22
Implement Label3D node.
bruvzg
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-25
Switch scene when editing foreign resource
kobewi
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-11
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-06
Remove set_as_minsize()
kobewi
2022-03-04
Make EditorSpinSlider label color a theme property
FireForge
2022-03-04
Improve app name and system permission message localization.
bruvzg
2022-02-16
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
EditorProperty: Fix range hint parsing with optional step
Rémi Verschelde
2022-02-01
Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-01-28
Renaming layers from the inspector via a popup menu.
jmb462
2022-01-27
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-18
Improve locale detection.
bruvzg
2022-01-07
[Editor] Fix inspector keying signals argument count.
Fabio Alessandrelli
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-21
Merge pull request #55761 from KoBeWi/alt_hack
Rémi Verschelde
2021-12-09
Add drag and drop for NodePaths
kobewi
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
Merge pull request #55299 from nathanfranke/renames
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
Fix some containers disabling wrong scrollbars
kobewi
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-10
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
Yuri Sizov
2021-11-03
Merge pull request #52781 from KoBeWi/node's_favorite_shader
Rémi Verschelde
2021-11-03
Infer shader type based on edited node
kobewi
2021-11-02
Add a flag to EditorResourcePicker to differentiate selection contexts
Yuri Sizov
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
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