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path: root/editor/editor_properties.cpp
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2018-11-01Merge pull request #23311 from YeldhamDev/editor_capitalization_fixRémi Verschelde
Small capitalization fixes across the editor
2018-11-01Merge pull request #23313 from DavidSichma/viewport-reassignJuan Linietsky
Handling NodePaths in in-place Editor for Resources
2018-10-26Handling NodePaths in in-place Editor for ResourcesDavid Sichma
2018-10-26Small capitalization fixes across the editorMichael Alexsander Silva Dias
2018-10-25Merge pull request #23038 from DualMatrix/ugly_namesRémi Verschelde
Made NodePath property display path instead of object name if object is not named.
2018-10-16Merge pull request #22885 from neikeq/issue-22122Rémi Verschelde
Hide numeric value for constants in EditorPropertyEnum
2018-10-15Fix enum values in the editor and hide enum numeric values in the InspectorIgnacio Etcheverry
- Hide numeric value of enum constants in the inspector (EditorPropertyEnum) - EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15Made NodePath property display path instead of object name if object is ↵DualMatrix
autogenerated. This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-11Merge pull request #22915 from fire/visuals-shader-colour-constant-22906Rémi Verschelde
Fix for Visual Shader Editor #22906: Cannot change color on Color Con…
2018-10-11Fixes resources name not showing in the inspectorgroud
2018-10-10Fix for Visual Shader Editor #22906: Cannot change color on Color ConstantK. S. Ernest (iFire) Lee
Revert line from 5f2f1089086ad64636efc2a4096e55e4483c927a
2018-10-07Fix inspector previewGuilherme Felipe
Remove script preview to inspector dock
2018-10-02Merge pull request #22364 from YeldhamDev/rect2_inspector_singlelineRémi Verschelde
Make Rect2 EditorProperty obey the horizontal setting
2018-10-01Fix warnings about uninitialized vars [-Wsometimes-uninitialized]Rémi Verschelde
Fixes the following Clang 7 warnings: ``` drivers/gles3/rasterizer_scene_gles3.cpp:1260:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1280:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1281:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1282:10: warning: variable 'target' is used uninitialized whenever switch case is taken [-Wsometimes-uninitialized] drivers/gles3/rasterizer_scene_gles3.cpp:1286:5: warning: variable 'target' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized] editor/editor_properties_array_dict.cpp:982:15: warning: variable 'change_index' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] editor/editor_properties.cpp:2655:6: warning: variable 'lt' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized] editor/settings_config_dialog.cpp:367:11: warning: variable 'current_search_box' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] ```
2018-09-30Merge pull request #22536 from DualMatrix/no_advanceRémi Verschelde
Fixed animation_player not advancing to the next frame when inserting a value.
2018-09-29Fixed animation_player not advancing to the next frame when inserting a value.DualMatrix
Fixed animation_player not advancing to the next frame when inserting a value.
2018-09-28Merge pull request #22407 from DualMatrix/step_intRémi Verschelde
Added step support when exporting integers.
2018-09-27Inspector: Enable wrap for multiline text widgetRémi Verschelde
Fixes #22458.
2018-09-24Added step support when exporting integers.DualMatrix
Added step support when exporting integers. This wasn't possible before and was kinda unclear see #21441
2018-09-23Make Rect2 EditorProperty obey the horizontal settingMichael Alexsander Silva Dias
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-12Misc. typosluz.paz
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-05Make better look for bitmaskvolzhs
2018-08-23Change how path properties are presented, so they can be edited. Fixes #20709Juan Linietsky
2018-08-20Add PROPERTY_HINT_PLACEHOLDER_TEXT for String propertiesRémi Verschelde
Use it to provide a better example for application identifiers on Android, iOS and macOS, where users thought they *had* to use this as a magic token.
2018-08-18Merge pull request #21155 from ordigdug/fix-colorpicker-popupRémi Verschelde
Fixes colorpicker popup immeditately closing when interacting with co…
2018-08-18Fixed text entry is going in reverseDualMatrix
Fixed text entry is going in reverse, this undoes what seems to be a mistake in #20400 and fixes #21061
2018-08-18Fixes colorpicker popup immeditately closing when interacting with ↵ordigdug
colorpicker property in a subinspector. Fixes #19559
2018-08-16Fix crash assigning script to a ResourceRémi Verschelde
We were dereferencing the wrong identifier, which could be NULL. Fixes #19289, supersedes and closes #20985.
2018-08-14Revert "Open visual editor when "open editor" button in the inspector is ↵Juan Linietsky
pressed"
2018-08-14Merge pull request #20400 from ↵Rémi Verschelde
OliPerraul/oliperraul/20332/fix_defects_with_editor_export_dict Fixed a number of issues related to the Dictionary export property for the editor
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-07-29Undo an accidental revert.Hein-Pieter van Braam
Sorry for the history pollution. I was testing something on this branch and forgot to reset befor pushing the security update. This reverts commit 2ef66def4615594b87340aed2b02adf2204c74c2.
2018-07-28Revert "Open visual editor when "open editor" button in the inspector is ↵Hein-Pieter van Braam
pressed." This reverts commit 0ae400f523b0e4aefc9cdbea5195a54e6e8268df.
2018-07-28Fixed a number of issues related to the Dictionary export property for the ↵oliperraul
editor * Fixed a problem when buttons were deleted on the same frame they were pressed (inside update_property) * Prevent usage of nul key for a dictionary. * Provide symetry in the interface for both the array property and dictionary property by first clicking on the field to instantiating the dictionary. Array (Nil), Array (size 0), Array (size 1) Dictionary (Nil), Array (size 0), Array (size 1) * Allow to press enter to confirm a string in line edi.
2018-07-28Fix layer 2-line tooltips used as name in inspectorRémi Verschelde
Fixes #20288.
2018-07-25Fixed Issue #20399Tiger Caldwell
2018-07-25Add editor property type so that inspector can search for objects. This is a ↵K. S. Ernest (iFire) Lee
regression.
2018-07-19Merge pull request #20117 from ↵Rémi Verschelde
ordigdug/inspector-fix-inconsistencies-with-exported-enums Fix -new inspector- Inconsistencies with exported enums - Fixes remai…
2018-07-18Improvements to vector fields, show axis in color with a backgroundJuan Linietsky
2018-07-18Fix -new inspector- Inconsistencies with exported enums - Fixes remaining ↵ordigdug
issues in #19534
2018-07-18Several improvements to editor inspector usability and styleJuan Linietsky
2018-07-17Merge pull request #20220 from volzhs/texture-sizeRémi Verschelde
Fix preview texture size on Inspector
2018-07-17Fix preview texture size on Inspectorvolzhs
2018-07-17Inspector: Add bit/value info to layer tooltipRémi Verschelde
Fixes #20213.
2018-07-16Merge pull request #20112 from nunodonato/openvisualeditorbuttonThomas Herzog
Open visual editor when "open editor" button in the inspector is pressed
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-12Open visual editor when "open editor" button in the inspector is pressed.Nuno Donato
Fixes #20111
2018-07-05Merge pull request #19713 from volzhs/fix-crash-nodepath-animation-editMax Hilbrunner
Fix crash when assigning a node on editing animation key
2018-07-05Merge pull request #19351 from guilhermefelipecgs/fix_reversed_textMax Hilbrunner
Fixes to the new inspector