index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
editor_properties.cpp
Age
Commit message (
Expand
)
Author
2022-11-19
Rename TextureButton set_*_texture methods to set_texture_*
Aaron Franke
2022-11-04
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20
Rémi Verschelde
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Merge pull request #65062 from KoBeWi/RedoUndo
Rémi Verschelde
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67055 from GuilhermeGSousa/custom-node-export
Rémi Verschelde
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-14
Added custom node export
Guilherme Sousa
2022-10-14
Preserve caret when updating EditorPropertyText
kobewi
2022-10-13
Add empty state to enum properties
kobewi
2022-10-08
Only show named layers in layer menu
Haoyu Qiu
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
Rémi Verschelde
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-03
Fix hide_slider vs no_slider inconsistency in editor property code
Aaron Franke
2022-09-15
Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNod...
Rémi Verschelde
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-08-31
Merge pull request #63411 from Calinou/improve-null-object-dictionary-print
Rémi Verschelde
2022-08-31
Improve null and object printing to avoid confusion with arrays
Hugo Locurcio
2022-08-31
Fix crash when toggling flag property value
Haoyu Qiu
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
[macOS export] Simplify code signing options, add support for rcodesign tool ...
bruvzg
2022-08-24
Merge pull request #64691 from TokageItLab/Quaternion-editor
Rémi Verschelde
2022-08-24
Implement Quaternion Editor
Silc Renew
2022-08-23
Disable editing properties in foreign resources
SaracenOne
2022-08-08
Merge pull request #63173 from fire-forge/layers-grid
Rémi Verschelde
2022-08-07
Merge pull request #62089 from Step-an/add_drag_and_drop_to_EditorPropertyPath
Rémi Verschelde
2022-08-06
Merge pull request #63704 from fire-forge/no-code
Rémi Verschelde
2022-08-01
Improve easing inspector usability
Hugo Locurcio
2022-07-31
Merge pull request #63429 from RandomShaper/indicate_overridden
Rémi Verschelde
2022-07-30
Use a PackedStringArray for the "open in new inspector" editor setting
Hugo Locurcio
2022-07-30
Improve usability of non-default values in the property inspector
Pedro J. Estébanez
2022-07-29
Merge pull request #43081 from KoBeWi/property_keeper
Rémi Verschelde
2022-07-29
Keep property values when extending script
Tomasz Chabora
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Fix code font usage in EditorPropertyMultilineText
FireForge
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Merge pull request #62581 from Guh-Feng/Color-Picker-Update
Rémi Verschelde
2022-07-22
Fix in editor drag and dropping a `Node` to generic `NodePath` property
kleonc
[next]