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path: root/editor/editor_properties.cpp
AgeCommit message (Expand)Author
2019-03-04Ensure shader is not set if code did not changeJuan Linietsky
2019-03-04Some clean up to previous commit.Juan Linietsky
2019-03-04Remove the "Open Editor" button, it will open automatically.Juan Linietsky
2019-02-22Added a workaround to avoid crashes due to how TileSet editor works, fixes #2...Juan Linietsky
2019-02-21Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit intRémi Verschelde
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-16Fix big text window in TextEditqarmin
2019-01-27Instantiate global classes properly, fixes #20857Juan Linietsky
2019-01-25Make sub-inspectors not listen to node removals, since they never edit nodes....Juan Linietsky
2019-01-18Clean up and fix issues after merging #21701 , closes #21104Juan Linietsky
2019-01-18Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-changeJuan Linietsky
2019-01-17Fix keying resource properties, closes #24690Juan Linietsky
2019-01-14wtfJuan Linietsky
2019-01-14Added a flag to specify an exported node path must be supplied from scene roo...Juan Linietsky
2019-01-14Add EditorPropertyRID as read-only label showing RIDRémi Verschelde
2019-01-08Merge pull request #24831 from clayjohn/fix_nested_docs_tooltipRémi Verschelde
2019-01-07make tooltips display for subinspectorsclayjohn
2019-01-07i18n: Sync translation template with current sourceRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-30Fixed a property warning when loading a correct resource typeDawid Wdowiak
2018-12-13#23231: make resource changes in a nested inspector undoableGleb Mineev
2018-12-07Merge pull request #22437 from DualMatrix/wrong_prop_warningRémi Verschelde
2018-12-07Merge pull request #22535 from DualMatrix/editor_value_capRémi Verschelde
2018-12-06Merge pull request #23673 from marcelofg55/export_path_3Rémi Verschelde
2018-12-03Arrays now parse the hint_string in the new inspector.MrCdK
2018-11-24Fix multiselect change propertyAlexander Holland
2018-11-21Make it smarter to infer paths from history data, closes #20005Juan Linietsky
2018-11-20Merge pull request #23802 from JFonS/add_save_optionRémi Verschelde
2018-11-18Make sure RMB also works for resource editor in inspector, fixes #18994Juan Linietsky
2018-11-18Add Save option to resource property menuJFonS
2018-11-14Add proper warnings when attempting to create a ViewporTexture in a resource ...Juan Linietsky
2018-11-12Export Path now has a folder icon to select the pathMarcelo Fernandez
2018-11-01Merge pull request #23311 from YeldhamDev/editor_capitalization_fixRémi Verschelde
2018-11-01Merge pull request #23313 from DavidSichma/viewport-reassignJuan Linietsky
2018-10-26Handling NodePaths in in-place Editor for ResourcesDavid Sichma
2018-10-26Small capitalization fixes across the editorMichael Alexsander Silva Dias
2018-10-25Merge pull request #23038 from DualMatrix/ugly_namesRémi Verschelde
2018-10-16Merge pull request #22885 from neikeq/issue-22122Rémi Verschelde
2018-10-15Fix enum values in the editor and hide enum numeric values in the InspectorIgnacio Etcheverry
2018-10-15Made NodePath property display path instead of object name if object is autog...DualMatrix
2018-10-11Merge pull request #22915 from fire/visuals-shader-colour-constant-22906Rémi Verschelde
2018-10-11Fixes resources name not showing in the inspectorgroud
2018-10-10Fix for Visual Shader Editor #22906: Cannot change color on Color ConstantK. S. Ernest (iFire) Lee
2018-10-07Fix inspector previewGuilherme Felipe
2018-10-03Added warning when trying to load resource of wrong type in editor.DualMatrix
2018-10-02Merge pull request #22364 from YeldhamDev/rect2_inspector_singlelineRémi Verschelde
2018-10-01Fix warnings about uninitialized vars [-Wsometimes-uninitialized]Rémi Verschelde
2018-09-30Merge pull request #22536 from DualMatrix/no_advanceRémi Verschelde
2018-09-29Fixed editor inspector ranges capping values at 65535.DualMatrix
2018-09-29Fixed animation_player not advancing to the next frame when inserting a value.DualMatrix