Age | Commit message (Expand) | Author |
---|---|---|
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky |
2017-10-21 | Refactor Fixed to Physics | Poommetee Ketson |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-18 | Fixed a lot of HiDPI metrics. | Daniel J. Ramirez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-08 | Several ui improvements (mostly margins) | Daniel J. Ramirez |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-27 | Fix incorrect input event reference in editor_profiler.cpp | Carter Anderson |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |