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path: root/editor/editor_plugin_settings.cpp
AgeCommit message (Expand)Author
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-08-30Warn about all missing keys in plugin.cfgmerumelu
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-09-14Add EditorPlugin descriptions to their tooltipWill Nations
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Add PluginConfigDialog, EditorPluginSettings GUIWill Nations
2018-02-13Remove unused variable from plugin settings updateGeorge Marques
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-08Several ui improvements (mostly margins)Daniel J. Ramirez
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-27Fix active plugins property nameGeorge Marques
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde