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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_plugin.h
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Author
2019-08-21
Support for file not found in ConfigFile::Load and handle a few specific cases
PouleyKetchoupp
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-06
Let EditorPlugins set editor/distraction-free mode
Will Nations
2019-07-05
Script API methods must return Ref<T> instead of Reference*
Ignacio Etcheverry
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-03
Merge pull request #25522 from aqnuep/MeshLibrary_improvements
Rémi Verschelde
2019-05-28
Be able to add to the editor setting tabs.
K. S. Ernest (iFIre) Lee
2019-03-12
Add EditorInspector getter. Update Sub-Inspectors.
Will Nations
2019-02-03
MeshLibrary export improvements
Daniel Rakos
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-30
Merge pull request #24506 from JFonS/expose_gizmos
Rémi Verschelde
2018-12-21
Expose the new gizmo plugin system to scripting
JFonS
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-09-18
Fixes drawing of the 2D plugins on the 3D view
groud
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-22
Add option to move Tile/GridMap editors to another side
Michael Alexsander Silva Dias
2018-08-15
Merge pull request #19837 from willnationsdev/plugin-utilities
Rémi Verschelde
2018-08-09
New gizmo structure and new gizmo disabling menu
JFonS
2018-07-26
Add PluginConfigDialog, EditorPluginSettings GUI
Will Nations
2018-07-04
Expose ScriptCreateDialog to EditorPlugin
willnationsdev
2018-05-26
Merge pull request #15489 from willnationsdev/gdnative-hook
Max Hilbrunner
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-07
Merge pull request #15640 from willnationsdev/resource-saved-signal
Max Hilbrunner
2018-02-14
Enable EditorPlugin to add/remove autoloads
Will Nations
2018-02-13
Add a function to remove controls from containers
George Marques
2018-01-31
Added EditorPlugin 'resource_saved' signal
Will Nations
2018-01-30
Add interface for plugins to enable/disable other plugins
George Marques
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-08
Add EditorPlugin.build() build callbacks
Will Nations
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #14882 from willnationsdev/add-select-file
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-20
Plugins can select files in FileSystem Dock
Will Nations
2017-12-10
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-07
Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...
Juan Linietsky
2017-12-06
Add method to set main screen plugin icon
Waldson Patrício
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-10-18
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-09-14
Re-Added export plugins with a more interesting API, as well as the ability t...
Juan Linietsky
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-08
core/io: fix typo 'resoucre' to 'resource'
Indah Sylvia
2017-07-20
EditorPlugin methods and signals rename
Jakub Grzesik
2017-07-18
Make available more informations about editor for Tool Plugins
Jakub Grzesik
2017-07-11
EditorPlugin ability to open and reload scns from filepath
Jakub Grzesik
2017-06-12
EditorPlugin can request user inputs from editor 3d view
Unknown
2017-06-11
Added EditorPlugin.remove_import_plugin()
Zher Huei Lee
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