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path: root/editor/editor_plugin.h
AgeCommit message (Expand)Author
2022-01-28Improve some method bindings to use specific `Object` subtypesRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-08Expose `ScriptEditor::edit` to scriptingRaul Santos
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-07Implemented SkeletonEditorGizmoSilc Renew
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-31Implement shader cachingreduz
2021-05-04Provide a way to hook into Inspectors UndoRedo.Gilles Roudière
2021-04-12Expose edit_node() for editor pluginskobewi
2021-04-05Expose editor scale to the plugin APIYuri Sizov
2021-02-13Fix editor always redrawingreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-19Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal
2020-12-16Make tool menu plugins use Callables for callbackkobewi
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-09-23Added inspector_only option to inspect_object in EditorInterface.andriyDev
2020-08-26Added debugger plugin supportsimpu
2020-07-06Expose methods to play scene from plugin codeYuri Sizov
2020-07-02Add translation parser plugin supportSkyJJ
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-03Add a getter and property for the editor distraction-free modeHugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-18Expose FileSystemDock to the scripting API and fixed signalsIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-01Expose current path to EditorPluginBhupendra Aole
2019-08-21Support for file not found in ConfigFile::Load and handle a few specific casesPouleyKetchoupp
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-06Let EditorPlugins set editor/distraction-free modeWill Nations
2019-07-05Script API methods must return Ref<T> instead of Reference*Ignacio Etcheverry
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-06-03Merge pull request #25522 from aqnuep/MeshLibrary_improvementsRémi Verschelde
2019-05-28Be able to add to the editor setting tabs.K. S. Ernest (iFIre) Lee
2019-03-12Add EditorInspector getter. Update Sub-Inspectors.Will Nations
2019-02-03MeshLibrary export improvementsDaniel Rakos
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-30Merge pull request #24506 from JFonS/expose_gizmosRémi Verschelde
2018-12-21Expose the new gizmo plugin system to scriptingJFonS
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-09-18Fixes drawing of the 2D plugins on the 3D viewgroud
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-22Add option to move Tile/GridMap editors to another sideMichael Alexsander Silva Dias